Showing posts with label Robert E Howard. Show all posts
Showing posts with label Robert E Howard. Show all posts

Tuesday, August 23, 2011

It was the Best of Conans, It was the Worst of Conans

Do me a favor and give a quick look at the Conan poster below.  It shows Conan battling against some tentacled horror.  Think about it for a few seconds.  Do this because the review and discussion I am going to write below may not be exactly what you are looking for.  I'm not going to write with great ire about the Neo-Nihilism of the film, or how it fails to meet Howard's vision.  Nor am I going to blog about how it perfectly captured the "Panther like grace" of Howard's epic hero with a visually stunning world that for the first time has captured Hyboria.  

If you want to read reviews by other passionate Howard fans, you can find Leo Grin's here, James Maliszewski's here, and John R. Fultz's here.   All three are people who have written critical comments about Pulp, Howard, and/or Role Playing Games that I have found thoughtful.

I want to write about Conan: The Barbarian (2012) from a different perspective, from the perspective of "vast narrative," and how the phenomenon of "vast narrative" doomed this particular theatrical adaptation of Conan to be a troubled film at best.

Keep your thoughts about this image of Conan in your mind as I discuss "vast narrative" below.


What is "vast narrative" and why is important when discussing an adaptation of a character who has his roots in the pages of a much admired Pulp magazine?

In Pat Harrigan and Noah Wardrip-Fruin's book Third Person: Authoring and Exploring Vast Narratives (published by MIT Press in 2009), they discuss certain types of "vastness" that might appear in combinations for some narratives.  In particular, there are the following types of vastness.

First, is vastness of "narrative extent" which is akin to The Wire taking a single season to cover one investigation, or Patrick Rothfuss taking 600 pages in order for his fantasy hero to go to college and acquire student loans -- thus beginning his journey to greatness.

Second, is vastness of "world and character continuity" where characters "operate withing less cyclic narrative models" and where "often ingenious methods [sustain] open-ended narratives are a major theme of the project."  Think of a narrative that attempts to adapt the stories in order to keep up with the times.  Soap operas have this kind of vastness.

Third, is vastness of "Cross-media Universes."  This is the kind of vastness we will be most discussing regarding Conan and Harrigan and Wardrip-Fruin describe this vastness as follows: "Though it is now typical for a blockbuster narrative (e.g., The DaVinci Code or Harry Potter) to sprout multiple instantiations (e.g., novels, films, games, comic books, or narrated tours of real locations), one narrative form is generally still considered "canonical," from which the others are derived.  On the other hand, some narrative 'universes,' such as those of Doctor Who and Star Wars, instead treat contributions from many media as authorized (often elaborately authorized) elements of a vast fictional quilt." (emphasis mine)
Fourth, is "procedural potential" which represents how computational power has allowed interactive narrative techniques to far exceed the paper forms of Choose Your Own Adventure books. The Fabled Lands novels achieve high vastness in this area, as do many interactive video games.
Lastly, there is "multiplayer interaction" where fan culture creates vast narrative universes around many types of media. This includes online fiction, any fan created art, table top rpgs, and MMOs.  -- (Harrigan and Wardrip-Fruin 2009, 2)
As I mentioned above, we are most concerned with issues of vastness that arise from "Cross-Media Universes."  Like Star Wars and Doctor Who -- possibly moreso than either -- Howard's Conan exists in a vast Cross Media Universe.  What is Hyboria?  For Leo Grin, James Maliszewski, John R. Fultz, and Me it is Robert E. Howard's world in its purist form  We go back to the "canonical" texts as we find them to be the most rewarding.  They are rich tales that we, or at least I, consider to be among the great works of the American literary tradition.  You can read some of my thoughts on Conan's importance and subtlety here (I quote Plutarch in that essay).



For others though, this might not be the case.  For some the real Hyboria, and the real Conan for that matter, might be the Conan "resurrected" by L. Sprague DeCamp.  De Camp's interpretation and adaptation of the Barbarian are scorned by most modern Howard fans, but the character might have fallen into obscurity if not for his efforts -- and the efforts of Glenn Lord made sure that the harm DeCamp did could be limited.  But many only know the DeCamp literary Conan, or the Robert Jordan (yes that Robert Jordan) Conan.  Many hands have written books about Conan, often featuring Boris Vallejo covers, that many readers have enjoyed -- for all that they are depictions of Conan that lack any of the depth of the character as Howard wrote him.  For these fans, the Thrud and Blunder tales provide enjoyment, and they are what they expect to see in a Conan film.

Still others have fond memories of Roy Thomas and Barry Windsor Smith's Comic Book adaptation of the character is "canonical."  This audience doesn't come close to covering all the different Comic Book interpretations of the character which are as vast in their interpretation as Roy Thomas and Barry Windsor Smith's are different from Kurt Busiek and Cary Nord's and includes dozens more interpretations of the character.

There have been television series featuring Conan, including a children's cartoon, a couple of role playing games, and a number of video games.  Then there are the two Arnold Schwarzenegger movies.

That is a very vast array of source material to draw from, each appealing to a different audience.  To which audience should a director or producer appeal?  That may seem like an easy answer, which will certainly be based on ones own biases, but the real answer is "the one that seems to appeal to the broadest audience."  Ideally, this would be one that combines elements from some of the most populous fan groups -- and this seems to be the strategy that the Conan: The Barbarian team undertook.  In an interview with Empire Magazine, Jason Momoa -- the actor playing Conan -- stated, "if people are really stuck on Conan being their own one thing, I think it's time to address it. We wanted to give respect to Robert E Howard, but you can't just focus on his fans. There are eight decades of stories and comics and movies since him, so Conan is different things to different people. You can't please everybody, but you can re-imagine Conan every couple of generations, like Batman or Bond."


Momoa's response is straight out of a description of the dilemma I presented, and presents the thought that one can "re-imagine" a character.  Sadly for Momoa, and for the filmmakers, the recent success of Batman and Bond as marquee titles has been due to a return to emulation of "canonical" material -- even when presenting entirely new stories the "new" interpretations "feel" like the literary companions.


Combining the interpretations of multiple audiences is a tremendous challenge, but it can be done and done well.  In Pendragon and The Great Pendragon Campaign, Greg Stafford manages to interweave disparate Arthurian sources into what may possibly be the greatest role playing game products ever written.  In these texts Stafford uses material covering "Celtic Arthur," "Historical Arthur," "Early Romance Arthur," and "Late Romance Arthur" with great love and tremendous talent. (Harrigan and Wardrip-Fruin 2009, 94 -95) 


It is possible to achieve greatness while taking into account a variety of narrative audiences, and while incorporating a vast narrative.  Stafford carefully eliminates things that occurred after a certain point, and stresses certain Arthurian themes that repeat across narratives to create his game.


In translating Conan though, the obstacle isn't as easy to overcome as it was for Stafford in presenting Arthurian tales.  Stafford had the benefit of centuries of academic scholarship to aid him.  The Conan production team had no such allies, though they had some they seem to have underutilized.  Instead, they were faced with what John Clute described in the Encyclopedia of Fantasy as follows.

Given the fact that something like 200 story fragments were found in [Howard's] papers, and that his style was very much heavier on heroic action than on the delineation ofcharacter, it is not perhaps surprising that many of these fragments were recast and "finished" as Conan tales: in some cases, a simple substitution of Conan's name as the avenging hero probably sufficed. As a result, the Conan bibliography is quite extraordinarily jumbled...These assortments of exfoliating texts constitute a genuine assault upon the perception of the reader, and the original figure of Conan tends to become more obscure...

Granting the challenges that the Conan team faced, how did they do and what did they do?


As the title of this blog post suggests, the created the Best of Conan films and the Worst of Conan films.  The story is fractured and confused, as is the character, and the motivations of the character are mixed.  He both is and isn't Howard's Conan and this is a direct result of some of the film's inspirational choices.

They "honored" the filmic audience by taking the revenge motif and slaughtered family from the John Milius film, and by having an overarching story that echoed Conan: The Destroyer's quest to awaken a dead god through the acquisition of an artifact and the sacrifice of a "pure blood" to activate the artifact. Just looking at their filmic influences they chose elements from both what was already the best Conan film, flawed as it was, and the worst.

They honored the comic book audience by including shots and costumes that seemed pulled out of Cary Nord's illustrations.

They honored fans of Howard by providing us with Easter Egg references to stories and by pulling lines of dialogue straight out of the fiction, sadly these lines were some of the worst performed lines in the film.

They also included the Giant Monsters from the God of War inspired Conan video game, and I swear one of the sets looked just like the game -- the temple where Conan fights the "sand warriors."

The Conan team didn't seem to have a coherent vision for the character, or the world.  Some of the shots of Hyboria are spectacular, and Cimmeria looks like Cimmeria should, but others look straight out of the Milius film.  It all points to lack of overarching artistic vision.

It seems clear that the team wanted to make a good film, and you can see the money on the screen as they say.  It seems equally clear to me that they lacked any overarching artistic vision.  Given the patchwork and collaborative exercise that film making is in its nature, this can destroy a production.

Is the film worse than an Uwe Boll film?  No.

Is it Neo Nihilism run rampant?  No.

Is it crap?  No.

Is it good?  No.

I'll still buy it when it comes out on DVD so that I can watch it again, but that's because I think modern Sword & Sorcery film fans are spoiled.  Those who are overly harsh need to go back and watch Deathstalker, Gor, Yar, Ator, Zardoz, She, Deathstalker, Beastmaster 2, or one of a hundred other films from the 80s.

Those were miserable.  Conan the Barbarian was merely flawed.  I think those that are reacting strongly against it are often doing so because thy can see glimpses of just how good the film would have been with a consistent vision.

I think they should have gone back to "canon" only for inspiration, but then again I don't know how much I'd enjoy watching Conan run away from what might be a giant frog -- as he does in "The Scarlet Citadel." (To be fair it's likely Clark Ashton Smith's froglike demon/god Tsathoggua.

Friday, January 21, 2011

In Memory of Robert E Howard -- Jan 22, 1906 to June 11, 1936

When I saw the first Conan movie (1982) I had never heard of Robert E Howard. Even after that movie inspired me to purchase a couple of Conan paperbacks at the local paperback exchange, the name of Conan's creator was unknown to me as the books I purchased were of the pastiche variety. It wasn't until the Christmas after I had seen the film when my parents bought me the Dungeon Master's Guide and I read Gary Gygax's famous "Appendix N" that I remember encountering the name. I quickly found copies of Conan stories that were written by Howard, though the editions also contained some "co-written" stories, and I could instantly see a difference between the dark prose of Howard and the more juvenile writing of the imitators. There was something more to the Howard stories (as I have written before). They weren't the immature wish fulfillment tales of a lusty and violent young man in a loincloth of some of the imitators. Contrary to the Schwarzenegger portrayal, Howard's Conan was cunning, quick witted, joyful and somber.

It wasn't long before I was hunting down everything I could find written by Howard. Eventually, I stumbled upon my favorite Howard character Solomon Kane. The wrathful puritan's tales combined horror and action in a way that sparked my imagination.




In recent years, I have read a good deal of Howard's fiction as more publishers release collections of his writings. Recently, I have been paging through Del Rey's The Horror Stories of Robert E. Howard and came across a story that is wonderfully Poe-esque. In honor of Howard's 105th birthday, here is a sample of "The Touch of Death."

Old Adam Farrel lay dead in the house wherein he had lived alone for the last twenty years. A silent, churlish recluse, in his life he had known no friends, and only two men had watched his passing.

Dr. Stein rose and glanced out the window into the gathering dusk.
"You think you can spend the night here, then?" he asked his companion.
This man, Falred by name, assented.
"Yes, certainly. I guess it's up to me."
"Rather a useless and primitive custom, sitting up with the dead," commented the doctor, preparing to depart, "but I suppose in common decency we will have to bow to precedence. Maybe I can find some one who'll come over here and help you with your vigil."
Falred shrugged his shoulders. "I doubt it. Farrel wasn't liked -- wasn't known by many people. I scarcely knew him myself, but I don't mind sitting up with a corpse."
Dr. Stein was removing his rubber gloves and Falred watched the process with an interest that almost amounted to fascination. A slight, involuntary shudder shook him at the memory of touching these gloves -- slick, cold, clammy things, like the touch of death.

The story proceeds from this opening to a perfectly rewarding Twilight Zone style resolution. The tone has been set.

I often wonder at what tales Howard would have written had he lived beyond the age of 30. Sadly, we can only speculate.

Wednesday, January 19, 2011

In My Mailbox Today -- The Wildside Press Robert E. Howard Reader

For the past few months I had contemplated purchasing The Robert E Howard Reader from Wildside Press. I have purchased some of their Howard publications in the past, in particular Gates of Empire and have been quite happy with the purchases. Wildside is one of the many excellent smaller SF/F publishers and are the current publisher of Weird Tales, Sherlock Holmes Mystery Magazine and Adventure Tales.

What struck me as particularly interesting about the Reader was its ecumenical approach to Howard scholarship. The book features writings about Howard from Poul Anderson, Fritz Leiber, Robert M. Price, and the pariah of many modern Howard fans L. Sprague de Camp. In fact, the book is dedicated to de Camp (I can see James at Grognardia cringing as I write this).

As much as I disagree with de Camp's analysis of Howard's psyche as pure psychobabble, I have always admired his promotion of Howard's work and I was impressed that the Reader included and acknowledged him.

There was only one thing that kept me from ordering the book day one...

It has a horrible cover! It's worse than a Baen books cover, and that's not easy folks. What would your average plane/bus/train passenger think I was reading if they saw it?


I finally overcame my hesitation. After all, if I can admit to being a Hellcats fan how bad can walking around with this book be?

Looking at the contents, I am impressed so far. There is just one thing that keeps grating against my nerves. In the introduction of the book, and on the back cover, it says "A century after Robert E. Howard's death, it is evident that this amazing Texan achieved something unique in the annals of American literature." Conceptually, I agree with the sentence. Factually, I am irked. Robert E. Howard died in 1936 -- 75 years ago. The book was written for publication in 2007 -- you can still buy the author's Lulu version -- so it is intended as a Howard Centennial book. This is great, and I'm sure the writer meant "a century after Robert E. Howard's birth," but the lack of editing/review irks me.

I'll let you know how the book holds up as soon as I can get my mental nitpicker to take a nap.

Thursday, January 13, 2011

Klarkash-Ton the Oft Overlooked Master



Today, in 1893, one of the great trinity of Weird Fiction authors was born. Of the big three Weird Fiction authors, Clark Ashton Smith is the one who has least captured the popular imagination. Robert E. Howard's Conan is a figure that looms large in the popular psyche, and Lovecraft's Weird Tales inspired countless authors and a number of films and television episodes. Awareness of Lovecraft's "Cthulhu Mythos" has long been lurking in the depths of the popular subconscious and is slowly surfacing into full awareness. When one reads Smith's prose, one is quickly taken with its poetic qualities.

Then, with ineffable terror, I beheld the thing to which the light clung like a hellish nimbus, moving as it moved, and revealing dimly the black abomination of head and limbs that were not those of any creature wrought by God. The horror stood erect, rising to the height of a tall man, and it moved with the swaying of a great serpent, and its members undulated as if they were boneless. The round black head, having no visible ears or hair, was thrust foreward on a neck of snakish length. Two eyes, small and lidless, glowing hotly as coals from a wizard's brazier, were set low and near together in the ^noseless^ [formless] face above the serrate gleaming of bat-like teeth. -- The Beast of Averoigne


Sadly, it is likely the very poetic nature of Smith's prose is one of the reasons that generations of readers have been unaware of this great weird author. For a good portion of the 20th century expansive "Victorian" style prose was ostracized in favor of the more "clean" and "direct" writings of the so-called Modern literary tradition. Critics and academia didn't value expansive and rich descriptions, the writing they favored followed the guidelines set forth in George Orwell's Politics and the English Language. Ironically, the academic community which has failed to recognize and promote Smith as a writer has been a far worse violator of Orwell's criticisms than Smith ever was. It is true that things can be overwritten to the point where their meaning is unclear, or even that the writing itself is meaningless, but this is not true of Smith's writing.

When will the popular psyche become aware of Klarkash-Ton's literary influence on modern fantasy? Let us hope that day comes sooner rather than later.

I first encountered the writings of Clark Ashton Smith when I read the X2 Castle Amber module for the Dungeons and Dragons Expert Set game written by Tom Moldvay. Castle Amber was one of the first truly narrative adventures written for the Dungeons and Dragons game. It influenced the structure and tone of the classic Ravenloft module, and permanently embedded the name "Etienne D'Amberville" into the hearts of fans of the Known World D&D setting.


I had purchased Castle Amber believing it had some relation to the Amber stories of Roger Zelazny. I was wrong, but I have rarely been so glad to be incorrect. The Castle Amber module is a celebration of the Weird Tale, combining narrative elements from Edgar Allan Poe, H P Lovecraft, and Clark Ashton Smith. The Poe references were obvious to me, even though I was quite young when I first read the module, but the references to a wondrous place called Averoigne were entirely new to me. I had never heard of the "Beast of Averoigne, (nor the Beast of Gévaudan for that matter) "The Colossus of Ylourgne," or "The Holiness of Azédarac." I likely never would have, but for the fact that Moldvay had a brief bibliography listing the stories that influenced Castle Amber.

Up to that time, I had not encountered anything quite like Smith's writing. My fantasy experience had been primarily limited to Tolkien, Brooks, Greek Myths, Arthurian Legend, Moorcock, Zelazny, and Lewis. The truly weird tale had escaped me, but that small bibliography opened new avenues of fantastic fiction to me.

In recent years, publishers have printed some very nice collections of Clark Ashton Smith's works. The University of Nebraska Press has printed Lost Worlds and Out of Space and Time. Night Shade Books has been compiling Smith short stories in wonderful editions. I highly recommend purchasing physical copies of Smith's works, but for the digital reader Eldritch Dark has collected much of Smith's written work -- with proper concern for copyright.

I could write, and talk, about Smith for hours. When I discovered he had lived in Auburn, CA (a city close to my wife's home town), I began a brief obsession with Smith. I even began reading his correspondence...for fun mind you, much of which you can read at the Eldritch Dark website.

I am not the only person on the interwebs celebrating CAS's birthday, the excellent gaming and weird fiction website Grognardia has a wonderful post up today.

Friday, January 22, 2010

Remembering Robert E Howard on the 104th Anniversary of His Birth



In October of 2007, I wrote a post discussing the why Conan was still a resonant character for the modern reader. The character live in the psyche of the popular culture consciousness in a way that few other characters do. People who have never read a Sword and Sorcery tale, let alone a Howard tale, can provide some rough description of the character. That description may be reductive, but it will be a good rough sketch.

Since today is Howard's birthday, and because I think the post itself is a strong one that I don't think I can really improve upon, I have decided to reprint the article. I am only leaving out a preamble that discusses the Conan related products that were "recently" added to the marketplace. If you want to see a the prefatory paragraph and a list of the products, please feel free to read the original post as linked above.

I would like to make one brief comment before republishing the article proper.

In the original post, I wrote that both Herodotus and Plutarch wrote of the Cimmerian peoples, and that Howard's description of Conan's people fits nicely with those representations -- thus demonstrating Howard's seriousness in creating the world of Hyboria. The link to the classical history gives a kind of mythic historical weight to Howard's world that some other pre-historical Sword and Sorcery tales lack.

I wrote of the connection before I read Lin Carter's Golden Cities, Far. In the introduction to that book Lin Carter writes of the imaginary kingdoms that have appeared throughout fantastic fiction. Among these imaginary kingdoms, Carter includes the land of the Cimmerians. As Carter puts it:

The land of the Cimmerians was also popular. It was usually up on top of Scythia, or way over beside Hyperborea, or on the shores of the Frozen Sea. The Cimmerians -- who turned up in the 20th century in Robert E. Howard's popular stories of Conan the Barbarian -- were actually made up by old blind Homer. He seems to have invented them by getting the Welsh Cymry tribes confused with an obscure pack of nomads called the Gimri. As the Gimri were supposed to dwell north of the Black Sea, Homer and later writers assigned the imaginary nation of Cimmeria to that general region

Carter cites no authority for Homer's "invention" -- and even assuming that Homer is a single person is now viewed with skepticism -- rather in typical Carterian fashion, he provides opinion as knowledge. It is often entertaining, or sometimes enlightening, opinion, but opinion none the less. Even were it true that Homer created the classical understanding of Cimmeria, and thus provided the background for Plutarch's and Herodotus' later descriptions of the Cimmerians, it is of little consequence to my larger point. The fact that Howard's Cimmerians echo the Cimmerians of Plutarch and Herodotus is what gives them texture and realism, life if you will, that would be lacking without the context. Howard's research and intentionality shine through.

Patrice Louinet provides a nice discussion of the connections between Howard's description of Cimmeria and that of a number of historians/mythologists. In particular Louinet brings up Bullfinch's discussion of the link between Cambria, the Cymri, and the Cimmerians -- and quotes Howard (in a letter to Lovecraft) demonstrating that he willfully selected the semi-Celtic origin rather than a German or other European origin.


Now, on to the piece proper.




What's So Special About Conan?

In today's USA Today, Mike Snider writes about Conan's reemergence as a relevant subject in popular culture (hat tip to SF Signal for the story). There are those of us who comment about poplar culture who think that Conan has never been an irrelevant figure in society. How can a character who codified an entire literary genre become truly irrelevant? Every story about a sword wielding barbarian, no matter how trite or bad, is at some level inspired by Robert E. Howard's creation.

Conan is always lurking in the pop culture subconscious and I think that we do a disservice to Conan fans, both existent and emerging when we use Arnold Schwarzenegger as the archetypal Conan representation, as Snider appears to do in the article. Some like Arnold as archetype, but I find Conan to be one of the most underestimated characters in American literature (with Natty Bumpo being a close second) and the Governator's portrayal -- while fun -- lacks the depth the character actually has as a literary figure.

When it comes to depictions of unreflective low art, one need look no further than the commonly perceived opinions of Robert Howard's Conan stories. If you ask the average man on the street to describe a Conan narrative, you will likely be given a tale of lust and violence. In the tale Conan will rescue some half-naked maiden from some rampaging beast and the story will end with the woman becoming all naked as she swoons at the hero's feet. In fact, a great deal of Conan pastiche has been based on this very simple formula. The largest problem with such a vision is that it is not all that accurate. Are there tales of this sort in the Conan oeuvre? Sure, but there are also tales of visionary wonder.



Like most authors, whether they write literature or Literature, Howard's writings reflect his own thoughts, experiences, and education. The writing reflects the aesthetic tastes of the author, or his/her understanding of a prospective audiences literary tastes. What makes something worth reading again and again is when an author satisfies those with "lower" tastes while providing them with some food for thought. Howard is no exception. In fact, I was surprised while I was rereading the first published Conan story, Howard's The Phoenix on the Sword to find that the author seemed to be hinting at a theory of the value of literature and its role in society.

Howard's Hyborean Age is a mythic world filled with magic and wonder, but it is also a world based on the history of the real world. Howard combined multiple eras of history so that societies whose "real world" existence is separated by centuries could co-exist narratively. Conan's own people, the Cimmerians, are based on a very real historical peoples. Both Herodotus, in his Histories, and Plutarch, in his Lives, mention the Cimmerian peoples (called Cimbri in Plutarch). In The Phoenix on the Sword, Howard appears to expect his audience to have at least a little understanding of the historical Cimmerians in his conversation of the role of literature in civilization. Conan, as protagonist, must hold ideas which the reader sympathizes with for the particular narrative of Phoenix to work.

So what kind of people were the Cimmerians? According to Plutarch they were a people who were pillagers and raiders, but not rulers.

For the Cimmerian attack upon Ionia, which was earlier than Croesus, was not a conquest of the cities, but only an inroad for plundering.
Herodotus, Histories, I, 6


What did they look like? According to Plutarch:

Their great height, their black eyes and their name, Cimbri, which the Germans use for brigands, led us merely to suppose that they were one of those races of Germania who lived on the shores of the Western Ocean. Others say that the huge expanse of Celtica stretches from the outer sea and the western regions to the Palus Maeotis and borders on Asian Scythia; that these two neighbouring nations joined forces and left their land... And although each people had a different name, their army was collectively called Celto-Scythian. According to others, some of the Cimmerians, who were the first-to be known to the ancient Greeks... took flight and were driven from their land by the Scythians. Plutarch, Life of Marius, XI


What was their temperament? According to Homer:

Thus she brought us to the deep-Rowing River of Ocean and the frontiers of the world, where the fog-bound Cimmerians live in the City of Perpetual Mist. When the bright Sun climbs the sky and puts the stars to flight, no ray from him can penetrate to them, nor can he see them as he drops from heaven and sinks once more to the earth. For dreadful night has spread her mantle over the heads of that unhappy folk. Homer, Odyssey, XI, 14


It is Homer's description of the Cimmerians that Howard uses in Phoenix to describe the mood of the people and to separate Conan from his kin. When Conan is asked why the Cimmerians are such a brooding people, Conan responds:

“Perhaps it’s the land they live in,” answered the king. “A gloomier land never was – all of hills, darkly wooded, under skies nearly always gray, with winds moaning drearily down the valleys.” – Phoenix on the Sword

The average Cimmerian is a dour and towering barbarian who destroys civilization then returns to his gloomy homeland only to begin the process again later. Howard's typical Cimmerian is similar to that of the classical scholars, and presents a figure most unlikely to advance the literary arts. But this is where Conan differs from his kin. In The Phoenix on the Sword, Conan is an older man who has conquered on of the greatest nations of the Hyborean Age expressly to free them from tyrannical rule. He conquered to rule, and to liberate an oppressed nation. A far cry from the typical barbarian. By separating Conan from his kin, Howard simultaneously increases the audience's sympathy for the barbarian king while enabling the character to advance a theory of the value of literature.

The Phoenix on the Sword is the tale of a plot to assassinate King Conan, a plot organized my a Machiavellian figure named Ascalante who desires to assume the throne. Ascalante is the product of civilization, but he is the antagonist of the story and so Howard uses his opinions of the Arts as a way to separate him from the audience's sympathy. When he describes a poet who has been brought into his conspiracy he describes the poet in pejorative terms. These terms evolve as the narrative moves from unpublished draft to final published form. Ascalante originally expresses his disdain for Rinaldo (the poet) in a long description:
“Rinaldo – a mad poet full of hare-brained visions and out-worn chivalry. A prime favorite with the people because of his songs which tear out their heart-strings. He is our best bid for popularity.” – Ascalante in Phoenix on the Sword (unpublished First submitted draft)


By the time the story is published the description is changed to the very brief, "“…Rinaldo, the hair-brained minstrel.” [Ascalante in Phoenix on the Sword(published)]. In the published form, Howard leaves out the value of Rinaldo's participation in the plot because it is redundant with information presented later in the story. When Ascalante is asked what value Rinaldo has as a conspirator, Ascalante's response is similar in both the published and unpublished text, but his hatred of Rinaldo is made more clear in the draft than in the published text:

“Alone of us all, Rinaldo has no personal ambition. He sees in Conan a red-handed, rough-footed barbarian who came out of the north to plunder a civilized land. He idealizes the king whom Conan killed to get the crown, remembering only that he occasionally patronized the arts, and forgetting the evils of his reign, and he is making the people forget. Already they openly sing The Lament for the King in which Rinaldo lauds the sainted villain and denounces Conan as ‘that black-hearted savage from the abyss.’ Conan laughs, but the people snarl.” – Ascalante in Phoenix on the Sword (published)

“Rinaldo – bah! I despise the man and admire him at the same time. He is your true idealist. Alone of us all he has no personal ambition. He sees in Conan a red-handed, rough-footed barbarian who came out of the north to plunder a peaceful land. He thinks he sees barbarism triumphing over culture. He already idealizes the king Conan killed, forgetting the rogue’s real nature, remembering only that he occasionally patronized the arts, and forgetting the evils under which the land groaned during his reign, and he is making the people forget. Already they open sing ‘The Lament for the King’ in which Rinaldo lauds the saintly villain, and denounces Conan as ‘that black-hearted savage from the abyss.’ Conan laughs, but at the same time wonders why the people are turning against him.” – Ascalante in Phoenix on the Sword (unpublished First submitted draft)


In both descriptions the poet is shown to be a blind idealist. Rinaldo, it appears, cannot look beyond the Cimmerian stereotypes as presented by Plutarch and Herodotus. Howard doesn't require the reader to have those preconceptions, but for the reader who has read Herodotus and Plutarch the stereotype becomes even clearer. Also by editing down the prose the author, either willingly or at editorial command, displays an amount of trust that his audience can reach the proper conclusion that barbarism typically destroys the valuable within civilization. What is interesting is that while Rinaldo is a conspirator, the poet is an antagonist, he is not a villain. He is a blind a foolish idealist, not acting in his own self interest. Ascalante even goes on to describe Rinaldo's motivations:

“Poets always hate those in power. To them perfection is always just behind the last corner, or beyond the next. They escape the present in dreams of the past and future. Rinaldo is a flaming torch of idealism, rising, as he thinks, to overthrow a tyrant and liberate the people.” – Ascalante in Phoenix on the Sword (published)

“Because he is a poet. Poets always hate those in power. To them perfection is always just behind the last corner or beyond the next. They escape the present in dreams of the past and the future. Rinaldo is a flaming torch of idealism and he sees himself as a hero, a stainless knight – which after all he is! – rising to overthrow the tyrant and liberate the people.” – Ascalante in Phoenix on the Sword (unpublished First submitted draft)


Ascalante specifies what kind of idealists poets are. They seek an imagined perfect society, and will always look for it no matter how good the society they are currently in happens to be. But this is Ascalante, the Machiavellian civilized man, and his opinion about what the value of the poet is. For him the poet is an easily manipulable puppet. What about the barbarian turned king, the protagonist, and oft argued proxy for the author? (It should be noted that many argue that Conan often reflects Howard's own views, this is not an original assertion on my part.)

Conan adores the poet, and understands the criticisms. He is aware that the poet's plays are leading many among the people to despise him, but he too is persuaded of the need for justice. When his chief adviser, Prospero, discusses disdain for Rinaldo, Conan comes to the poet's (and poetry in general) defense. The text is near identical in the published and unpublished format.

“Rinaldo is largely responsible,” answered Prospero, drawing up his sword-belt another notch. “He sings songs that make men mad. Hang him in his jester’s garb to the highest tower in the city. Let him make rhymes for the vultures.”
“No, Prospero, he’s beyond my reach. A great poet is greater than any king. His songs are mightier than my scepter, for he has hear ripped the heart from my breast when he chose to sing for me. I will die and be forgotten, but Rinaldo’s songs will live forever.” – Phoenix on the Sword (unpublished first submitted draft)

“Rinaldo is largely responsible,” answered Prospero, drawing up his sword-belt another notch. “He sings songs that make men mad. Hang him in his jester’s garb to the highest tower in the city. Let him make rimes for the vultures.”
“No, Prospero, he’s beyond my reach. A great poet is greater than any king. His songs are mightier than my scepter; for he has near ripped the heart from my breast when he chose to sing for me. I shall die and be forgotten, but Rinaldo’s songs will live for ever.” – Phoenix on the Sword (published)




For Conan, the atypical Cimmerian, poems and the arts have more power than weapons or royal authority. Not only that, but it is right and just that this is the case. Conan, the barbarian, is the defender of the value of literature, while Ascalante, the civilized man, sees literature as only a tool used to manipulate the foolish. Conan would seek to discuss the past and future, the ideal ones, with the poet, while Ascalante would merely use Rinaldo to destroy what he opposes. Conan's conflict between desiring a free press and swift justice, and the eventual melee that will result because of his favoring of the press, are made clear in the poetic prologue to the final chapter of the narrative.


What do I know of cultured ways, the gilt, the craft and the lie?
I, who was born in a naked land and bred in the open sky.
The subtle tongue, the sophist guile, they fail when the broadswords sing;
Rush in and die, dogs – I was a man before I was a king. – The Road of Kings Phoenix on the Sword (published)




Surprisingly, Conan's love of literature and the arts, and his defense of them, is so deeply rooted that he initially refuses to kill Rinaldo when Rinaldo attacks him. He still believes he can reason with the poet, it is only when he is left no other alternative that he kills the poet (the text is identical in both published and unpublished forms).


“He rushed in, hacking madly, but Conan, recognizing him, shattered his sword with a short terrific chop and with a powerful push of his open hand sent him reeling to the floor.” – Phoenix on the Sword (published)

“He straightened to meet the maddened rush of Rinaldo, who charged in wild and wide open, armed only with a dagger. Conan leaped back, lifting his ax.

‘Rinaldo!’ his voice was strident with desperate urgency. ‘Back! I would not slay you ..’

‘Die, tyrant!’ screamed the mad minstrel, hurling himself headlong on the king. Conan delayed the blow he was loth to deliver, until it was too late. Only when he felt the bite of the steel in his unprotected side did he strike, in a frenzy of blind desperation.

Rinaldo dropped with his skull shattered and Conan reeled back against the wall, blood spurting from between the fingers which gripped his wound.” – Phoenix on the Sword (published)


What is interesting in the narrative is that of all the conspirators, there are twenty in all, none are able to injure Conan with the success of the poet. The poet has both damaged Conan's regime and his body and yet Conan was ever reluctant to, though in the end capable of, slay his greatest enemy.

“’See first to the dagger-wound in my side,’ he bade the court physicians. ‘Rinaldo wrote me a deathly song there, and keen was the stylus.’

‘We should have hanged him long ago,’ gibbered Publius. ‘No good can come of poets..’” – Phoenix on the Sword (published)


What does this tell us of Howard's thoughts regarding the arts? We know that Conan loves them, but we also know how they were used to manipulate the populace and how his own love for them almost cost him his life. Is Howard trying to discuss how Plato's critique of the poets is a good one, while at the same time defending the possible nobility of the poet (as Aristotle does in his Rhetoric)? I think these are questions intentionally posed in the narrative (I know...never guess at intentionality), and make it clear why Conan's first story The Phoenix on the Sword was so compelling to readers when they first read it.

It should be noted that the story was originally submitted as a Kull tale, though I have yet to analyze that draft like I have these two subsequent writings. The Kull version was rejected by Weird Tales and the final (rather than the first) Conan version was the first appearance of what has become a culturally iconic figure.

Wednesday, January 20, 2010

Bad News for American Solomon Kane Fans...


Jim over at Grognardia has a post that highlights a recent French review of the -- as yet unreleased in the United States -- new Solomon Kane movie. The crux of the review is the the film is neither a good adaptation of Robert E Howard's character, nor is it a particularly good film in its own right.

Crap! This bodes ill.

My obsession with things Howardian will require that I watch the film when/if it is finally released in the United States, but I have greater reason to dread the inevitable viewing. In case you are wondering, my obsession is so potent that I have not only seen Conan, Conan: The Destroyer, Red Sonja, and Kull: The Conqueror on repeated occasions, I own them on DVD and watch them from time to time looking microscopically for glimpses of something remotely Howardian.

This is harder to do with some of the films than it is with others. Thankfully, there is always The Whole Wide World -- a delightful biographical Howardian film.

At the end of the post at Grognardia Jim asks, "What is it about Robert E. Howard that makes Hollywood want to tell its own stories with his characters rather presenting the ones he himself wrote? I'm sure there are other authors whose works have repeatedly suffered as much as Howard's have but I'm hard pressed to think of any at the moment."

I think there are a couple of reasons for the lack of presentation of Howard characters as they should be presented -- in their proper Howardian glory.

First, any Conan movie has to fight against decades of Frazetta's visual representations, and their descendants, of the character. Frazetta's art is stunning, but it doesn't very well match the actual descriptions of the character. Other characters present this problem to a lesser degree as they have fewer popularly resonant images to combat. They also have less popular resonance at all, which constitutes its own problem. A problem that typically leads to an, "I need to provide an origin and context" syndrome.

Second, movies are the perfect length to depict novellas. A 30,000 word story fits nicely in a 90 - 140 minute framework. One could make a nice movie out of The Hour of the Dragon, but any adaptation would likely suffer from "I need to provide an origin and context" syndrome. Fans of the Howard fiction know that the first Conan story, The Phoenix on the Sword, takes place late in the Barbarian's life and drops the reader right into an existing milieu. All we get for context is a beautifully written excerpt from The Nemedian Chronicles giving us a sense of place/time. The vast majority of Conan tales, and Solomon Kane tales, are shorter than novella length and leap from one time and place to another. The fireside story feel of this phenomenon is enjoyable for the reader, but doesn't make for a well structured film.

All one has to do is look at the Stone script for Conan: the Barbarian to see what happens when you combine disparate short stories -- themselves clouded through the de Camp lens -- and fuse them together with your own connecting narrative. One gets Conan fighting a Kull villain -- though to be fair the Kull villain is to Kull as Thoth Amon is to Conan.

The translation of a patchwork of short stories into a 90 minute narrative isn't easy, and it comes with its own temptations -- temptations that Hollywood has fallen into far too many times. It would take a talented, and devoted, writer to bring Howard's great Barbarian to the screen. Even then, there would be those who would quibble with the interpretation.

Imagine how many people felt a need to shout, "someone on the internet is wrong" when I wrote that Frazetta's Conan is artistically beautiful but textually inaccurate. I hold strongly to that opinion, but I imagine there are Howardians who would take me to task for such an opinion.

Howard, and Lovecraft, have yet to see an excellent Big Budget adaptation of their properties.

I lament that the upcoming Solomon Kane film will likely be horrible, but I will watch it none the less. It cannot be worse than Kull: The Conqueror.

Who do you think competes with them for the prize of most awfully adapted?

Thursday, December 17, 2009

A Late Christmas List for the Pop Culture Geek (2009)



I try to get out a post highlighting some great gift ideas for pop culture fans each year. This year posting was delayed by a number of different life events, but we still have a week of shopping left and most of the gift ideas I will be offering are either readily available or older classics.

Gift Idea #1: Amazon's Kindle 2




This device is a wonderful addition to any book lover's inventory. The Kindle Wireless Reading Device is lightweight, has a decent amount of memory, and Amazon has a lot of books available in digital format for the device. Additionally, sites like ManyBooks.net have a large catalog of public domain books available in Kindle format. Is your favorite geek an Edgar Rice Burroughs fan who has been trying to hunt down a version of The MuckerThe Outlaw of Torn? Look no further than ManyBooks.net. The Kindle also has a pretty well kept secret. It's also a nice little 3G internet browser, with no monthly fees, where you can surf and even tweet. The internet fuctionality isn't on the par with an iPhone, but it's pretty good and keeps getting better.

Gift Item #2: Stephen Jones Edited Anthologies




I have in mind here three excellent anthologies edited by Stephen Jones that are a wonderful addition to any fan of weird fiction's bookshelf. The first two are H.P.Lovecraft's Book of Horror and H.P. Lovecraft's Book of the Supernatural: Classic Tales of the Macabre. The Book of Horror contains Lovecraft's seminal essay on Supernatural Literature and a selection of stories based on Lovecraft's recommendations. It is a great companion piece to any Lovecraft library and contains many of the stories that inspired Lovecraft himself. The Book of the Supernatural lacks the essay, but continues the exploration of tales that inspired Lovecraft. Between the two books, you have quite a wide sample of early weird fiction.

I would also recommend The Mammoth Book of Wolf Men, which was re-released this year in the hopes of riding on the wave of interest the upcoming WOLFMAN movie should generate. This anthology collects some excellent werewolf stories by authors like Neil Gaiman, Clive Barker, Hugh B. Cave, and Manly Wade Wellman.

Gift Idea #3: The Collected Captain Future




What's that poster you see on the wall of Sheldon and Leonard's apartment every week on "Big Bang Theory?" Who is this Captain Future: Wizard of Science guy, and what does he have to do with the joys of reading science fiction? Your favorite geek will be able to answer these questions and more after you buy him/her a copy of The Collected Captain Future Vol. 1 by Haffner Press. Captain Future was the creation of Edmund Hamilton who, along with Robert E. Howard and H.P. Lovecraft, was a key member of Farnsworth Wright's talented pool of writers during the heyday of Weird Tales magazine. The Captain Future stories were eventually converted into an anime series by Toei. The only question your favorite geek will be asking after reading this wonderful collection is, "does that poster belong to Sheldon or Leonard?"





Remember when Little People were bizarre looking utilitarian representations of what humans? Remember when Little People were just the right size to fit into your mouth and chew on? Remember when Little People cowered in fear of the "Dread God (Insert Your Name Here)? John Kovalic and the good folks at Dreamland Toyworks certainly do. The My Little Cthlhu "action figure" is a wonderful blend of Kovalic's elegant cartoon style, and the design of the older -- now changed -- Little People series of toys. Any geek who wants to being introducing his/her children to weird tales and the joys of "The Mythos" absolutely must own one of these wonderful figures.

Did I mention that Dreamland also makes "victims?"







This November, Fantasy Flight Games released their much awaited, and much debated, Warhammer Fantasy Roleplay 3rd Edition game. The game is an interesting combination of mechanics drawn from narrative games, traditional roleplaying games, card games, and video games -- combined in a way to make the game easier to learn while maintaining a depth of play experience. If purchased at your "Friendly Local Game Store," the method I most recommend as FLGSs are what truly sustain the gaming hobby, the game comes in at a hefty $99.95 (you can buy it from Amazon at the above link for 37% less). The price seems costly at first, but like most role playing games Warhammer 3 has the potential to give quite a lot of entertainment bang for the entertainment dollar -- given the number of hours of play and the number of players supported by one box. The graphic design of the product is excellent, the rules mechanics are easy to learn but robust, it supports both narrative styles and "hack n slash" style games, and FFG has a lot of interesting support products in the pipeline.

On a side note, while the rules set was created specifically for the Warhammer "universe," I believe that the mechanics could be used for a wide variety of game settings. Translating the rules from one genre to another would be a bit of work, likely too much work for a GM to do in his/her spare time, but the underlying system would work wonderfully with a Superhero themed setting.

Thursday, December 03, 2009

Solomon Kane (2009) Has Yet to Secure US Distributor -- Come on Pulp Fans!



Earlier this year, I wrote about the upcoming SOLOMON KANE film. According to the film's production company (as of 11/24/2009) no company has purchased the rights to distribute the film in the United States.

It is time for us pulp fans to get the message out and build some buzz for this film. It may, or may not, live up to Howard fan expectations, but we must get the full big screen experience.

If you want a couple of talking points to respond to questions about the character, here were my thoughts:


If you were to take a random sample of Americans and ask them to name a hero created by Robert E Howard, arguably the creator of the Sword and Sorcery genre, their most likely answer would be Conan the Barbarian. For the past forty years, since Lin Carter and L. Sprague De Camp resurrected the hero for mass consumption, Howard's man of gigantic mirth and gigantic melancholies has appeared in a wide variety of media for public consumption. People have encountered Conan, or some approximation, in film, video games, comic books, television shows, and numerous pastiches written by more recent authors. Never mind the fact that the Conan of popular culture bears only passing resemblance to Howard's barbarian, the character has become a deeply ingrained part of the American Mythos.

From time to time some devoted soul, will attempt to resurrect another of Howard's heroes in the hopes that they too will become a part of the American psyche.

A little over a decade ago we saw the release of Kull the Conquerer starring Kevin Sorbo. Kull was a proto-Conan and the first published Conan stories is a re-writing of a Kull tale. The film meandered between the swashbuckling stylings of a Harryhausen Sinbad film and the camp of the Batman television series, and in doing so failed to capture the character or any real audience.

There have also been attempts to bring Howard's dour and deadly Puritan, Solomon Kane. In the 70s, Marvel Comics released a number of Solomon Kane comics, recently Dark Horse has done the same. In fact, Dark Horse is publishing the reprint trades of the Marvel books. In the 90s, Baen Books released a collection of Howard's Solomon Kane stories with and introduction by Ramsey Campbell. Campbell also used the Bael edition as an opportunity to "collaborate" with Howard in a manner similar to de Camp and the Conan tales. Del Rey released a beautiful edition of the Solomon Kane tales, with wonderful artwork by Gary Gianni, in 2004 -- an edition still in print -- that collects all of the original tales with a few exclusive story fragments. The Del Rey edition is Kane as Howard wrote him. Solomon Kane has even been the subject of the excellent The Savage Worlds of Solomon Kane role playing game by Pinnacle Entertainment.

Kane is among my favorite Sword and Sorcery heroes. His combination of a forthright pursuit of justice and his unforgiving personality makes for an interesting take on the "religiously motivated" hero. Howard describes him as, "a strange blending of Puritan and Cavalier, with a touch of the ancient philosopher, and more than a touch of the pagan...A hunger in his soul drove him on an on, an urge to right all wrongs, protect all weaker things...Wayward and restless as the wind, he was consistent in only one respect -- he was true to his ideals of justice and right. Such was Solomon Kane." Like so many of Howard's heroes, Kane was -- like Howard himself -- One Who Waled Alone.

Kane's star is certainly rising in the popular psyche, but how great a place the Puritan will hold will greatly depend on the upcoming film starring James Purefoy as the title character. If the preview is any indication, the character of the film will not be Howard's character "made flesh," but Purefoy's Kane might just be Howard's character in spirit.



Thursday, November 19, 2009

Cthulhu 101 by Kenneth Hite -- Go Buy It Now!!!



I have mentioned Kenneth Hite's works before on Cinerati. He's written everything from Children's books and roleplaying game products to Fortean magazine columns and "must read" companion books to the fiction of H.P. Lovecraft -- he's also written an illustrated guide to U.S. History.

Hite's latest venture requires all of the skills highlighted in Hite's wide ranging bibliography. Cthulhu 101 by Kenneth Hite is one of the most informative and entertaining For Dummies-eque books I have ever read, and it is the first in what will be a line of "101 Books" by Hite's Atomic Overmind Press. The book some how manages to be a delightful and light-hearted introduction to the fiction of H.P. Lovecraft suitable for the completely uninitiated, while also containing enough in jokes to satisfy a wide array of Lovecraft fans.

Do you have no knowledge of Cthulhu and H.P. Lovecraft? That's okay because Hite's informative and humorous tone will introduce you to the character and author in a way that piques interest without being a substitute for the experience. Hite deftly educates readers about Lovecraft, the Lovecraftian circle, and their place in modern horror fiction in bite sized content that reads like a fun conversation. Most sections begin with a question. For example, "Who is Cthulhu?" These questions are followed by a response, which may or may not be humorous. For the aforementioned question, the answer is a straightforward one:

"Cthulhu is a monstrous being invented by the author H.P. Lovecraft in the short story 'The Call of Cthulhu.' Lovecraft wrote the story in 1926, and Weird Tales magazine published it in 1928."


His answer to "I mean, what does Cthulhu look like?" is more humorous.

Are you a gamer who has played the Call of Cthulhu roleplaying game, but want to know more about the character and author? This book is a great place to start and has a reading list in the back and directs readers to some of Hite's favorite stories. If you are an old D&D gamer who has a copy of the original Deities and Demigods, there is a nice in joke for you on page 49.

Have you read all of Lovecraft's writing, but are wondering what the best film based on Lovecraft's fiction is? He's got you covered. If you want to know which Lovecraftian films to avoid, Hite's got a pretty good list. This list contains Cthulhu Mansion, and Hite's description of the film is one of the funniest film reviews I have ever read -- "There is, in fact, a mansion in this movie. The rest is lies and theft."

Hite is a little hard on August Derleth, who is to Lovecraft as L. Sprague de Camp is to Robert E Howard, but is as fair to Derleth as any Lovecraft "purist" can be. This is to say, while Hite is critical of Derleth he makes sure to point out that one of the better Mythos tales -- "The Thing that Walked on the Wind" -- is a Derleth tale.

As an aside, I'm one of those who -- like the Cimmerian -- is more forgiving of de Camp than many of my fellow Robert E Howard fans. Maybe it's because for all that de Camp butchered and infantalized Conan, deC amp's Harold Shea stories are must reads for any fan of Fantasy literature.

Hite's prose is spot on throughout the book and the illustrations by Drew Pocza are a nice counterpoint to the information -- with one exception. While Pocza's black and white illustrations are well drawn and engaging, his cover does leave something to be desired. Pocza's digital colored Cthulhu on the cover lacks the charm of the interior illustrations.

Don't let the cover, printed in the villain colors* of purple and green, fool you. This book is a must own -- go buy it now!

* -- Green and Purple are the standard villain colors in four-color comic books. Think about all the iconic villains, particularly Marvel, and how many of them are green and purple themed.

Tuesday, October 20, 2009

Blogging Northwest Smith: "Scarlet Dream"



Published in the May 1934 issue of Weird Tales, "Scarlet Dream" is the third of C. L. Moore's tales of the interplanetary rogue trader Northwest Smith. It is also the third story in Paizo's Northwest of Earth collection. With this tale one can really see C. L. Moore developing her voice as an author of the weird supernatural horror story. Of the three Smith tales I have read for this series of blog posts, this is the best of the bunch so far.

Like in her previous Smith stories, there is little within the narrative itself that signifies that this is a science fiction story. Other than the fact that Smith eventually uses his magic wa... err ... "gun" against a foe, this story fits firmly within the narrative tropes of the "faerie" tale. Like Christina Rossetti's wonderfully frightening Goblin Market the tale demonstrates the consequences of tasting the "fruit" of Faerie. Like Dunsany's King of Elfland's Daughter, this tale has time in the land of magic move at a different pace than that of the real world. Unlike either of those tales, morality offers no salvation for our hero.

"Scarlet Dream" begins with Northwest Smith wandering the streets of a vibrant bazaar where he purchases a shawl made of an unbelievably light textile and bearing a mysterious glyph. The shawl, "clung to his hands like a live thing, softer and lighter than Martian 'lamb's-wool.' He felt sure it was woven from the hair of some beast rather than from vegetable fiber, for the electric clinging of it sparked with life. And the crazy pattern dazzled him with its utter strangeness."

In describing the physical properties of the shawl, Moore provides foreshadowing to the events that are about to unfold as the tale progresses. It is masterful foreshadowing as it occurs in a description where one does not assume the author is providing a map to the structure of the tale. Who would guess that the shawl clinging "to his hands like a live thing" hinted at darker things to come? Not darker things from the shawl itself, that would be obvious, but darker things that come as a result of the unnatural properties of another world. The use of strange patterns and objects of alien make would be used again by Moore in her section of Challenge from Beyond -- a shared universe tale she wrote in 1935 with H.P. Lovecraft, A. Merritt, Robert E. Howard, and Frank Belknap Long. Each of those authors adding their own characteristic touches to the story. In Moore's case, that touch is an artifact -- a shawl in "Scarlet Dream" and a crystal in "Challenge."

The market where Smith buys the shawl is in the city of Lakkmanda on Mars, but the description of the market is similar to one that might be given to the bazaar of Baghdad. It is not until Smith returns to his hotel room, a small cubicle of polished steel, that one gets any visual sense of the science fictional (sfnal). It doesn't detract from the story that it isn't a "hard science" tale, it adds to the mystery and sense of wonder as the tale unfolds.

Smith falls asleep covered in the shawl and is overtaken by a disturbing dream. He awakens, only to fall back asleep into another dream. It is in the second dream that Smith's consciousness is transported into a fantastic land. When he arrives he meets a young woman who is fleeing a horrible beast. She is covered in blood and frantic. Smith calms her and soon discovers that he is in an eerie bucolic paradise. The weather is pleasant and the lakeside landscape is beautiful. The temple building where he arrived in the world is the only large man made structure. There are no books, no worldly distractions, and as he soon learns...no food.

He is initially puzzled by the lack of food, but the beauty of the land -- and of the woman (whose name is never revealed) -- intrigue Smith and he follows the young woman to her house. The next day Smith finds himself overcome with hunger and asks the young woman to take him to the temple to acquire sustenance. When he arrives, he sees people kneeling before spigots docilely consuming the liquid being dispensed. He himself begins to partake when he realizes that the people, and now he himself, are feeding on blood! No mention is made of where the blood comes from, and Smith recoils in horror at the thought of feeding on blood. Yet...he has found it satisfying. As the days pass, he eventually partakes in a routine of idyllic days and nights with the young woman interrupted only by regular feedings at the temple. Smith has completely overcome any moral objections to the feeding, satisfied that it sustains him.

Throughout the story, there are references to a beast of some sort that was responsible for the murder of the young woman's sister -- beast that eventually comes for everyone when their time has come. Smith is unworried, and the girl is fatalistically accepting of her mortality. Life in this world is idyllic, yet the routine of it eventually over comes Smith. He needs adventure and discovery, not a dull routine in a beautiful setting. Unable to return home, he decides that he must journey within this realm to find adventure, but this is to be denied him. The planet has no food to sustain him, save for the temple's blood spigots, and Smith learns another terrifying fact. It seems that the entire planet, plants and all, are alive and feed on the blood of living things. If you stand too long in one place, the grass will drain you of your blood. You cannot sleep if you aren't on stone as the plants will eat you. This is a world where all the denizens are sustained by blood.

Smith is not shocked or terrified by the prospect, he is resigned to satisfy his sense of adventure. His spirit cannot be sentenced to a life of dull routine. It is his Fredrick Jackson Turnerian frontiersman spirit that saves him from a fate worse than death.

How? That's for you to find out when you read the story.

What is particularly interesting in this story is the way that Moore uses the traditional elements of the faerie story, that of entering a beautiful but dangerous world, while demonstrating how a non-moral actor would react to the environment. What use has the adventurer for bucolic paradise? Apparently, not much. It would be unfair to leave out that the girl, like the sister in Goblin Market, sacrifices herself in order to save a beloved, but in Goblin Market the spirit of curiosity is the culprit and not the savior. Also interesting was Smith's reaction to the feeding process in the world. He is initially revolted, as I imagine any one would be, but he quickly overcomes his moral rejection and feeds like everyone else. This is the moment where the audience, though not the character, get to feel a sense of cosmic horror. We look into the abyss with Smith, horrified, but he allows the abyss to look back into him and is largely unaffected. This is a disturbing thing to read. How does one react to a protagonist who so quickly, Smith does not resist eating for days nobly suffering before succumbing, to temptation?

Smith may never have discovered the name of the young woman, but the audience never discovers the origin of the blood the people feast upon. Is it the blood of those killed by the beast? Is it the blood of those killed by the planet? Is it the blood of the planet? If it is the blood of those killed by the beast, is some of it the young woman's sister's blood? Creepy...and wonderful.

Previous Blogging Northwest Smith Entries:

2) Blogging Northwest Smith: "Black Thirst"
1) Blogging Northwest Smith: "Shambleau"

Wednesday, October 14, 2009

Conan Remembers the Alamo? -- Sanford Allen Discusses San Antonio's Influence on Robert E. Howard's Writing


For all that it is well-known that Robert E. Howard was a native of Texas, whose wild imaginings of far off lands took place without his leaving the Lone Star State, it is too rare that the influence its landscape and people had on Howard's tales. It is an important question to ponder as most writers instill into their stories a sense of place.

Sanford Allen, and his compadres (I was born in El Paso, so I'm allowed to use the word compadre) over at Mission Unknown, are writing a series of blog entries discussing San Antonio's place in the history of SF Universe. One may not necessarily think of San Antonio as particularly sfnal, so Mission Unknown is mapping out S.A.'s place on the SF map.

The most recent entry is a discussion of San Antonio's influence on Robert E. Howard's writing. A nice companion to this line of thought is Monkeybrain Books' Blood and Thunder: the Life and Art of Robert E. Howard.

Of particular interest in the Mission Unknown post is the influence that a valley an hour north of San Antonio -- a stone's throw in Texas -- had on Howard's poem Cimmeria.