Showing posts with label Science Fiction. Show all posts
Showing posts with label Science Fiction. Show all posts

Friday, July 22, 2011

[Blogging Northwest Smith] "Scarlet Dream" (Reprise)



Published in the May 1934 issue of Weird Tales, "Scarlet Dream" is the third of C. L. Moore's tales of the interplanetary rogue trader Northwest Smith. It is also the third story in Paizo's Northwest of Earth collection. With this tale one can really see C. L. Moore developing her voice as an author of the weird supernatural horror story. Of the three Smith tales I have read for this series of blog posts, this is the best of the bunch so far.

Like in her previous Smith stories, there is little within the narrative itself that signifies that this is a science fiction story. Other than the fact that Smith eventually uses his magic wa... err ... "gun" against a foe, this story fits firmly within the narrative tropes of the "faerie" tale. Like Christina Rossetti's wonderfully frightening Goblin Market the tale demonstrates the consequences of tasting the "fruit" of Faerie. Like Dunsany's King of Elfland's Daughter, this tale has time in the land of magic move at a different pace than that of the real world. Unlike either of those tales, morality offers no salvation for our hero.

"Scarlet Dream" begins with Northwest Smith wandering the streets of a vibrant bazaar where he purchases a shawl made of an unbelievably light textile and bearing a mysterious glyph. The shawl, "clung to his hands like a live thing, softer and lighter than Martian 'lamb's-wool.' He felt sure it was woven from the hair of some beast rather than from vegetable fiber, for the electric clinging of it sparked with life. And the crazy pattern dazzled him with its utter strangeness."

In describing the physical properties of the shawl, Moore provides foreshadowing to the events that are about to unfold as the tale progresses. It is masterful foreshadowing as it occurs in a description where one does not assume the author is providing a map to the structure of the tale. Who would guess that the shawl clinging "to his hands like a live thing" hinted at darker things to come? Not darker things from the shawl itself, that would be obvious, but darker things that come as a result of the unnatural properties of another world. The use of strange patterns and objects of alien make would be used again by Moore in her section of Challenge from Beyond -- a shared universe tale she wrote in 1935 with H.P. Lovecraft, A. Merritt, Robert E. Howard, and Frank Belknap Long. Each of those authors adding their own characteristic touches to the story. In Moore's case, that touch is an artifact -- a shawl in "Scarlet Dream" and a crystal in "Challenge."

The market where Smith buys the shawl is in the city of Lakkmanda on Mars, but the description of the market is similar to one that might be given to the bazaar of Baghdad. It is not until Smith returns to his hotel room, a small cubicle of polished steel, that one gets any visual sense of the science fictional (sfnal). It doesn't detract from the story that it isn't a "hard science" tale, it adds to the mystery and sense of wonder as the tale unfolds.

Smith falls asleep covered in the shawl and is overtaken by a disturbing dream. He awakens, only to fall back asleep into another dream. It is in the second dream that Smith's consciousness is transported into a fantastic land. When he arrives he meets a young woman who is fleeing a horrible beast. She is covered in blood and frantic. Smith calms her and soon discovers that he is in an eerie bucolic paradise. The weather is pleasant and the lakeside landscape is beautiful. The temple building where he arrived in the world is the only large man made structure. There are no books, no worldly distractions, and as he soon learns...no food.

He is initially puzzled by the lack of food, but the beauty of the land -- and of the woman (whose name is never revealed) -- intrigue Smith and he follows the young woman to her house. The next day Smith finds himself overcome with hunger and asks the young woman to take him to the temple to acquire sustenance. When he arrives, he sees people kneeling before spigots docilely consuming the liquid being dispensed. He himself begins to partake when he realizes that the people, and now he himself, are feeding on blood! No mention is made of where the blood comes from, and Smith recoils in horror at the thought of feeding on blood. Yet...he has found it satisfying. As the days pass, he eventually partakes in a routine of idyllic days and nights with the young woman interrupted only by regular feedings at the temple. Smith has completely overcome any moral objections to the feeding, satisfied that it sustains him.

Throughout the story, there are references to a beast of some sort that was responsible for the murder of the young woman's sister -- beast that eventually comes for everyone when their time has come. Smith is unworried, and the girl is fatalistically accepting of her mortality. Life in this world is idyllic, yet the routine of it eventually over comes Smith. He needs adventure and discovery, not a dull routine in a beautiful setting. Unable to return home, he decides that he must journey within this realm to find adventure, but this is to be denied him. The planet has no food to sustain him, save for the temple's blood spigots, and Smith learns another terrifying fact. It seems that the entire planet, plants and all, are alive and feed on the blood of living things. If you stand too long in one place, the grass will drain you of your blood. You cannot sleep if you aren't on stone as the plants will eat you. This is a world where all the denizens are sustained by blood.

Smith is not shocked or terrified by the prospect, he is resigned to satisfy his sense of adventure. His spirit cannot be sentenced to a life of dull routine. It is his Fredrick Jackson Turnerian frontiersman spirit that saves him from a fate worse than death.

How? That's for you to find out when you read the story.

What is particularly interesting in this story is the way that Moore uses the traditional elements of the faerie story, that of entering a beautiful but dangerous world, while demonstrating how a non-moral actor would react to the environment. What use has the adventurer for bucolic paradise? Apparently, not much. It would be unfair to leave out that the girl, like the sister in Goblin Market, sacrifices herself in order to save a beloved, but in Goblin Market the spirit of curiosity is the culprit and not the savior. Also interesting was Smith's reaction to the feeding process in the world. He is initially revolted, as I imagine any one would be, but he quickly overcomes his moral rejection and feeds like everyone else. This is the moment where the audience, though not the character, get to feel a sense of cosmic horror. We look into the abyss with Smith, horrified, but he allows the abyss to look back into him and is largely unaffected. This is a disturbing thing to read. How does one react to a protagonist who so quickly, Smith does not resist eating for days nobly suffering before succumbing, to temptation?

Smith may never have discovered the name of the young woman, but the audience never discovers the origin of the blood the people feast upon. Is it the blood of those killed by the beast? Is it the blood of those killed by the planet? Is it the blood of the planet? If it is the blood of those killed by the beast, is some of it the young woman's sister's blood? Creepy...and wonderful.

Previous Blogging Northwest Smith Entries:

2) Blogging Northwest Smith: "Black Thirst"
1) Blogging Northwest Smith: "Shambleau"

Monday, June 20, 2011

Falling Skies -- Alien Occupation TV Done Right?

The vast majority of "Alien Invasion" SFnal storylines follow a very familiar pattern. The aliens arrive, sometimes pretending to be friendly. The aliens attack. The aliens defeat us. We keep fighting. For some reason, either because of some gimmick or because of human tenacity, the aliens are defeated/leave. We all rejoice.

This pattern is used in H.G. Well's "War of the Worlds," Edgar Rice Burroughs' "The Moon Maid," Larry Niven's "Known Space," Jerry Pournelle/Larry Niven's "Footfall," Robert Heinlein's "Starship Troopers," L. Ron Hubbard's "Battlefield Earth," etc., and too many movies and television shows to list. The fact that it is formula doesn't mean that it isn't good. It is a tried and true formula that allows for narrative excitement while also allowing for a cathartic happy ending. When done extremely well, it also allows for sfnal commentary on modern human affairs.

The new TNT series "Falling Skies" is the latest television addition to this storied tradition. In "Falling Skies," the aliens have already invaded, destroyed most of the world's large cities, and crushed the military might of Earth. All that remain are ever increasingly small bands of humanity. Groups that get smaller as the aliens begin scanning for smaller and smaller communities. In the first episode, we are informed that the aliens are now tracking and attacking communities of 500 citizens and may soon move on to communities of 300 people. When the aliens encounter communities, they kill all the adults and capture the teenage children in order to put the teens in "mind control harnesses." The overall purpose of the harnesses is unknown, but hinted at. The aliens have established permanent bases, in the form of large structures, and their flagships have left our world to unknown locations. The initial shock and awe of the alien assault is over, "Falling Skies" is a tale of occupation and resistance.

"Falling Skies" follows the struggle of one band of the human resistance. That community includes a number of key players.

Porter -- the former military officer who believed that his fighting days were over and must now command a group that has all too few fighting men and women.

Captain Weaver(Will Patton) -- the military man who wants to take the fight to the aliens, and who resents the "civilian baggage" he is responsible for -- forgetting why it is that soldiers fight in the first place.

Tom Mason (Noah Wylie) -- a former professor of American History who has a deep knowledge of military history, but lacks practical experience in the art of war. He has read his Caesar, but had not used a firearm before the invasion.

Anne Glass (Blood Moongood) -- a pediatrician turned omni-doctor, who must minister to all the medical needs of the community.

There are a number of other important players, but Mason, Glass, and Weaver form provide a nice conflict triangle for the first two episodes. Weaver is solely concerned with preparing for combat, Glass is concerned with the health of the community, and Mason tries to balance the needs of society with the necessities of war.

Professor Mason provides the lens through which the narrative of the show progresses. He believes that the struggle of the survivors against the aliens is analogous to the American Revolution and believes that if we fight hard enough that it becomes a more expensive/difficult for the aliens to remain than the benefits they gain from occupation, then they will leave. It is Mason who describes the strategy needed in a way that exactly mirrors the traditional sfnal alien invasion tale. It also happens to mirror George Washington's strategy against the British.

The first episode is an engaging introduction to the stakes of the series. The survivors need food, and they need to find out why the aliens are capturing human children. Mason, and a small squad of the resistance, backtrack into the area the community is fleeing to find food and to see if they can locate any harnessed children. It is hoped that they can rescue the children, and find out what the harnesses are for. So far, all attempts to remove the harnesses from children have resulted in the death of the child and no increase the understanding of their purpose. The episode is engaging, and hints that "Falling Skies" can be an occupation/invasion story of the best kind.

It is in the second episode where the edges begin to fray, and the show risks becoming a retread of previously explored narratives -- and uninteresting narratives at that. In the second episode, "The Armory," the resistance is exploring an Armory in pursuit of additional weapons. They soon discover that there are more dangers than the alien "Skitters" that wander the post-invasion landscape. There are also wandering marauders who are on holiday from 80s post-apocalyptic narratives. The marauders of "The Armory" are led by the morally ambiguous ex-con John Pope (Colin Cunningham) who has found that the lawlessness of the post-invasion world suits his brutal nature.

[rant]Why is it that we always have to have the "morally ambiguous leader of wasteland marauders" in these stories? Can't we just do without them? Maybe have the morally ambiguous threat, or even sinister threat, lie hidden in the civilian population rather than as a leader of a roving band of maniacs.[/rant]

As disappointing as the John Pope narrative is, all hope for a good series is not lost as the upcoming third episode adds some interesting narrative conflicts. "The Armory" also includes some good character growth in the Weaver, Mason, and Glass characters.

I have pretty high hopes for the show. I also have a prediction regarding why the kids are being harnessed. I think that the children are being harnessed so that they can become the "pilots" of the alien's dreaded Mechs.

"Falling Skies" combines many elements of past human/alien conflict stories, including some similarities to the "Tripods" trilogy/quadrology of books by John Christopher. In fact, it is the fact that "Falling Skies" has tropes from so many of my favorite alien occupation stories, rather than just one series, is one of the key reasons I have hope for the series. It seems as if the writers of the show are steeped in the tropes of the genre and are comfortable using them, rather than thinking they are reinventing the invasion genre.

I eagerly await the next episode, "Prisoner of War."

Thursday, May 19, 2011

New "John Carter of Mars" Anthology to Be Released in 2012

It would not be an understatement to say that Edgar Rice Burroughs is the reason I read as voraciously as I do today. My introduction to SF/F were the Fairy Tales of Hans Christian Anderson. My first glimpse into modern Fantasy was Tolkien's Lord of the Rings. The author who came to define the genre for me was Michael Moorcock. But it was Edgar Rice Burroughs who showed me all that SF/F can be. His fiction had everything. If I wanted to read "lost worlds" fiction, Burroughs was there. Historical fiction that bordered on Fantasy? Burroughs was there. Wild visions of other worlds that combined soap operatic romance with pulse pounding action? Burroughs was there. Westerns? Cave men? Dinosaurs? Bizarre Aliens? Post Apocalyptic adventure?

Burrough's imagination has always seemed limitless to me. His writing style was workmanlike and efficient in delivering its tale, and finding poetic beauty in one of his tales isn't always an easy task, but the story telling and the ideas are truly remarkable. He arguably created the genre of Planetary Romance with his John Carter stories (though they become formulaic at times), a genre that Leigh Brackett then mastered, but Burroughs returned to the genre in his Venus adventures and did a little post-modern deconstruction of the genre.

Burroughs showed me that written stories were the best tool to open up the imagination. He showed me in ways that a less prolific author, or a better writer, never could have. My mind filled in the details of the gaps in his writing, and it wondered what new genre Burroughs would be introducing me to in the next book I picked up.

What made Burroughs great, and why he inspired me to be a voracious reader, was that he wrote essentially every genre. My love for one author made me a lover of stories. Not a lover of stories of a particular genre, but of stories in the broader sense. It's the reason I'll read anything, and it's also the reason I'm able to talk with people about Gossip Girl, Hellcats, and uncountable Romantic Comedies. I love story, and I have Burroughs to thank for that.

I mention that Burroughs created my love of story because it was just announced that Simon and Schuster books will be releasing a new anthology of John Carter stories written by many of today's leading authors. The book is being edited by one of my favorite anthology editors, John Joseph Adams, and is scheduled to be released just before the new John Carter movie next year.

But it wasn't just the announcement that made me think about why I love Burroughs was the list of authors who will be contributing to the tome. If you were to ask me to create a list of authors "I would select" who would write in a publication featuring new tales of John Carter, it might look like the following:

1) Michael Moorcock
2) Lois McMaster Bujold
3) James Enge
4) Chris Roberson
5) Howard Andrew Jones
6) Ursula K. LeGuin
7) George R. R. Martin
8) Mike Resnick
9) C.J. Cherryh
10) Michael Chabon

Those would be the "big names" I would include off the top of my head. Some of these authors would be chosen for their own confessed love of Burroughs, and others to see what they would do with Burroughs' characters. I'm particularly interested in what Bujold would do.

Surprisingly, not one of those authors is listed as a writer in the upcoming publication. I actually find the lack of Moorcock and Roberson shocking...shocking I tell you.

Instead, this is the list of authors:

1) Joe R. Lansdale
2) Jonathan Maberry
3) David Barr Kirtley
4) Peter S. Beagle
5) Tobias S. Buckell
6) Robin Wasserman
7) Theodora Goss
8) Genevieve Valentine
9) L. E. Modesitt, Jr.
10) Garth Nix
11) Chris Claremont
12) S. M. Stirling
13) Catherynne M. Valente
14) Austin Grossman

There are many talented authors on the list, as well as a few I've never read. What sets this list apart from the list I wrote earlier, is that I wonder what exactly a John Carter story would look like from each of these authors. I have a good idea of what a Moorcock one would look like -- he did do his own Mars planetary romance series after all -- but I have no idea what Theodora Goss' version of planetary romance is. These authors come from across the speculative fiction spectrum. The list includes authors who write Young Adult Fiction, Horror, Short Fiction, Comic Books, "Literary" SF/F, and Classic Fantasy.

I excitedly await the volume and will be investigating the fiction of some of its authors -- the ones I haven't read yet -- to get a glimpse of what Adams has in store for us as Burroughs fans.

Monday, April 11, 2011

F is for Fantasy

Fantasy is arguably the most ancient genre of storytelling. One can imagine that some ancient storyteller regaled his fellow hut dwellers with a tale of the day's hunt, but one can also imagine that the "one that got away" was unbelievably big and had fantastic powers. Fantasy is as old as civilization and encompasses all forms of imaginative storytelling -- even the plausible/possible. Everything from Tolkien's "Middle Earth" to the New York of ABC's Castle is a fantasy world where a storyteller engages an audience in an attempt to educate and delight them.

Yet for all its ubiquity, Fantasy that typically brings to mind a vary narrow set of tales. These are stories of Feudal societies where valiant knights slay evil demons/trolls/dragons and where the writing is "uninspired," "lacks seriousness," "is for children," or "isn't literature." What is it about fantasy, the progenitor of all fiction, that makes some rebuff it and seek to separate their own favored fiction as somehow superior to "mere fantasy"?

Recently, David Brin of all people, wrote a blog post claiming that Science Fiction differed from Fantasy in that SF stories believed in the "perfectibility of man," while Fantasy seemed steeped in an almost authoritarian desire to ensure that "the social order stays the same." The thrust of his argument, though he might disagree, appears to be that SF is superior to Fantasy because it breaks free from the "reactionary" notion that we are doomed to repeat our past or that human nature is a fixed thing. SF assumes we can learn and overcome the sins of our fathers, and if we don't accomplish this very possible thing then we are tragic figures. For Brin it is the cautionary tale that makes SF superior.

There are too many ways in which Brin's essay fails to make its case for me to itemize here -- to be fair this and it were only blog posts and one could/should spend an entire semester in a lit genre class discussing this very question.

Brin isn't the first, nor even the best at making this argument.

Michael Moorcock's seminal essay on Tolkien's "trilogy," Epic Pooh, cuts right to the core of Brin's argument. In that piece, Moorcock argues:

"The sort of prose most often identified with 'high' fantasy is the prose of the nursery-room. It is a lullaby; it is meant to soothe and console. It is mouth music...It coddles; it makes friends with you; it tells comforting lies..."

"Like Chesterton, and other markedly Christian writers who substituted faith for artistic rigour, he sees the petite bourgeoisie, the honest artisans and peasants, as the bulwark against Chaos. These people are always sentimentalised in such fiction because, traditionally, they are always the last to complain about any deficiencies in the status quo."

"In many ways, The Lord of the Rings is, if not exactly anti-romantic, an anti-romance."

"I find this sort of consolatory Christianity as distasteful as any other fundamentally misathropic doctrine."

"I sometimes think that as Britain declines, dreaming of a sweeter past, entertaining few hopes of a finer future, her middle classes turn increasingly to the fantasy of the rural life and talking animals, the safety of the woods that are the pattern of the paper on the nursery-room wall."

There is so much more that the brief quotes above to Moorcock's essay, which is available in both Monkey Brain Book's Wizardry and Wild Romance and in Savoy Books' invaluable Michael Moorcock: Into the Media Web. Needless to say, Moorcock views a certain vein of fantasy storytelling as misanthropic -- due to its sentiments regarding human nature and the need of a heavenly protector/father to comfort us -- and as inferior to fantasy that is truly romantic and humanistic.

Brin is more reductive in his post, implying that Fantasy is regressive/reactionary while SF is progressive and positive, but his main point is the same. Type of fiction A is superior to type of fiction B because of type of fiction B's superior understanding of humanity. In the case of Moorcock there is an argument for what it means to be human -- and that it means facing terrors -- that is clearly articulated and compelling. In Brin, it seems that there is a kind of equally misanthropic Post-Human/Trans-Human/Singularity argument going on. I find much transhuman, post-singularity, fiction to be as misanthropic as anything Moorcock accuses Tolkien of writing.

To be fair, Brin's own novels aren't misanthropic and feature interesting tales of human struggle. Equally though, there are moments when he demonstrates that mankind can fall back to those feudal tendencies if they aren't continually reminded of the lessons of the past and provided the connections with the past necessary to learn from it. In his novel The Postman human society collapses back to feudal principles, only to be saved by communication and connection to others. That book has a powerful argument, but underlying it is a sort of assumption to the fixed nature of man. The society may improve, but the people don't -- nor do their motives.

In fact, there are whole genres of SF that are obsessed with the lack of perfectibility in man. The cyberpunk genre may have people who are physically improved through technology, but the societies created by these people are mere mercantilist nightmares. Dystopic SF isn't always a "cautionary tale," it is often a lamenting screed of "if only we could, but we can't."

Where I do agree with Brin is that Fantasy "ought" to have stories where the old order can be overcome, where people can learn from the past to make better societies, and humans are completely doomed by human nature to be flawed creatures for eternity.

There are many books and essays about what Fantasy is or isn't, where it fails or doesn't fail, what genre is superior to what other genre, how modern Fantasy is immoral, how old fantasy is reactionary and lame, how SF is fascist...the list is nigh infinite. I highly recommend Moorcock's Epic Pooh, Tolkien's On Fairy Stories,, The Language of the Night by Ursula LeGuin, and HP Lovecraft's Supernatural Horror in Literature. Each of these essays approach the topic from a different perspective, but all are worth while -- as is Brin's post for that matter.

I like all the forms of Fantasy. I love the nursery stories of Winnie the Pooh, the tragic tale of Achilles, the tale of the everyman hero Frodo, the tales of the super heroic and noble John Carter, the complex politics of The Culture, the wide eyed optimism of the Golden Age SF, the cynical and depressing pessimism of cyberpunk, the progressive and the reactionary. They all have a place on my bookshelf with none holding a moral high ground over the other. Fantasy and SF each have reactionary and progressive tales.

The fantasies I love the most though, are those created by my twin daughters. In their world, they are Jungle Junction (what my daughters call Ellyvan) and Iron Man battling the Grabbing Goblin and the Mandarin in order to save Uniqua and Captain D'Amedicada.

Tuesday, April 27, 2010

Goblinoid Games Purchases Rights to Starships and Spacemen

In 1978 Fantasy Games Unlimited released Starships and Spacemen one of the first Science Fiction roleplaying games to hit the market -- the first three were Ken St. Andre's Starfaring (1976), Metamorphosis Alpha (1976) and Space Patrol (1977) which eventually became a licensed Star Trek game.

These early science fiction games varied in quality and theme. The science fiction of Ken St. Andre's Starfaring is reminiscent of the John Carpenter film Dark Star and had rules that focused on playing the ship as a whole rather than on individual members of a crew seeking adventure as a team. The game had a humorous bent and like much humor of the 1970s might offend some readers due to the sexual nature of some of the jokes/illustrations. Space Patrol's system was inspired by Star Trek (though it did have rules for playing Laumer-esque Bolo tanks as well), so much so that Heritage Models was able to use the same system in their licensed Star Trek game. Heritage's Space Patrol based Star Trek was one of the earliest licensed role playing game properties.

Like Space Patrol, Fantasy Games Unlimited's Starships and Spacemen was inspired by the Star Trek television series. Fantasy Games Unlimited also produced a board game in the Starships and Spacemen universe entitled Star Explorer which expanded on the themes set forth in the Starships and Spacemen game.


This week Goblinoid Games announced that they had acquired the rights to publish an edition of Starships and Spacemen and they have made the original rules available in pdf format. In the long run, they plan to adapt the system to be compatible with their Mutant Future and Labyrinth Lord d20 Open Game License/Old Game Renaissance systems. This should be a fairly easy process. Like many early role playing games, Starships and Spacemen shares some mechanical qualities with the Dungeons & Dragons role playing game. For example, six of an S&S character's 8 primary attributes are determined by rolling three six-sided dice -- just as in D&D. S&S differs from D&D in its use of attributes in that it distinguishes between inborn attributes which remain the same for that character throughout play and acquired attributes which can improve over time. The game also contains "Branches" and "Subclasses" similar to the class system used in D&D. The acquired attributes mentioned earlier, expand the basic class/level system and incorporates an early skill/point system into the mix.

Sadly for Starships and Spacemen, and a number of other promising SF role playing games, Game Design Workshop had released the first Traveller rulebooks in 1977. The Traveller rules were more closely related to SF literature, having a heavy Foundatiom influence, and this combined with an ambitious support schedule led to Traveller dominating the SF rpg market for years to come. Fantasy Games Unlimited eventually dropped support for S&S and moved on to their Space Opera project which had a broader scope with regard to the kinds of SF it emulated -- everything from hard SF to Pulp.

It's nice to see games like Starships and Spacemen return from the dead due to the long tail effect and the low cost of distribution through the internet. I look forward to seeing what Goblinoid Games have to offer in the coming months. In the meantime, I will have to dig up my S&S rulebook from storage and write a review soon.

Wednesday, January 06, 2010

[Blogging Northwest Smith] "The Cold Gray God"


Catherine Lucille Moore's seventh Northwest Smith tale, "The Cold Gray God," takes place in a city named Righa -- "pole city of Mars." One imagines that the location of Righa isn't too distant from the polar mountains where Smith and his trusty companion Yarol explored an ancient temple to a forgotten deity in "Dust of the Gods."

The "Dust" and "Cold" stories share many qualities, both take place in polar environments -- highlighting Moore's frequently used theme equating cold with evil. Both of the stories deal with forgotten Martian gods -- one can imagine the possibility that the forgotten Martian god is the same entity in both versions. The primary motivation for Northwest Smith to become involved in the narrative is the same in these stories...his overwhelming sense of curiosity. To be fair, most of the Smith adventures are triggered, in one way or another, by his curiosity.

"Dust" began with Smith and Yarol drinking segir whiskey and commiserating about their lack of finances. "The Cold Gray God" begins with an enigmatic female strolling down the streets of Righa, a city filled with the desperate and sinister, completely indifferent to any danger that might lurk around the next corner. The woman notices Smith, approaches him, and lays her hand upon his arm. Her touch gives Smith, "a queer little start, involuntar[y], like a shiver quickly suppressed." We know from earlier descriptions that the woman is beautiful, so the fact that her slightest touch causes shiver-like starts in a character as jaded as Smith gives us our first hint that something is deeply amiss with the woman.

Smith accompanies the woman back to her home, a traditional Martian home. For the first time in the Northwest Smith stories Moore gives us a glimpse into the Martian architecture in a way that sets it apart from the architecture of the American West. Moore takes a wonderful leap into making the Mars of the Smith tales truly alien, or at least fantastic.

The room they entered was immemorially ancient, changelessly Martian. Upon the dark stone floor, polished by the feet of countless generations, lay the furs of saltland beasts and the thick-pelted animals of the pole. The stone walls were incised with those inevitable, mysterious symbols which have become nothing more than queer designs now, though a million years ago they bore deep significance. No Martian house, old or new, lacks them, and no living Martian knows their meaning.


These three sentences can be unpacked to create encyclopedias of information about Mars and its history. The way that they trigger the imagination is a wonder. Read them, let the significance of what they mean sink in, and imagine the potential consequences. Moore's Mars is a world that has architecturally stagnated. It's buildings tell stories of forgotten empires; stories that are no longer understood. What are those mysterious symbols? What do they mean? What do they say about ancient Martian society? The lack of immediate answers to these questions hints that the story will portray the folly of forgetting the past, a hint transferred to full foreshadowing with the next paragraph.

Remotely they must be bound up with the queer, cold darkness of that strange religion which once ruled Mars and which dwells still in the heart of every true Martian, though its shines are secret now and its priests discredited. Perhaps if one could read those symbols they would tell the name of the cold god whom Mars worships still, in its heart of hearts, yet whose name is never spoken.


These words are ominous enough, but having read "Dust of the Gods" these words were more frightful than they would otherwise be. For in "Dust," Smith had encountered what may be the very remnants of this forgotten, discredited, yet still worshiped entity. The cosmic horror of a people who have "rejected" and forgotten a deity, yet still worship the deity in their heart of hearts, is wonderfully chilling. It's a sentiment that even Lovecraft never touched upon. Imagine a society that has left behind and rejected horrible evil, even forgotten it, but still echoes that evil by the very fact of that society's existence. Evil, even abandoned and forgotten evil, lingers forever on Mars.

Having informed us of the lingering evil that threatens Mars, Moore returns us to the "simple" story she began -- a tale of someone hiring a rogue to do some less than legal activity. Throughout the hiring/negotiation scene Moore re-emphasizes the discomfort that Smith feels in the presence of the woman, who we now know is named Judai. Under normal circumstances Smith shouldn't feel disdain for her. "He wondered briefly why he disliked even to look at her, for she seemed lovelier each time his gaze rested upon that exquisitely tinted face." Judai had once been a famous singer whose beauty and songs had captured the hearts of the solar system. Smith should feel elated that he has rediscovered this lost celebrity, yet his intuition makes him feel uncomfortable in her presence.

The mission Judai wants to hire Smith for is a simple one. A man has a box that Judai values and Smith is to acquire the box. For his efforts, Smith will be rewarded richly. Given that Smith's intuition is virtually screaming at him to leave the presence of this woman, and that Smith soon receives formal warning from someone he trusts that Judai isn't to be trusted, he should decline the job. As usual though, Smith's sense of adventure overcomes his intuition and good sense and he agrees to take up the job and acquire the box.

What follows is immensely entertaining, and not worth spoiling. Throughout the tale, the connections between this story and "Dust" continually echoed in the back of my mind. So did Moore's pattern of equating sexual attraction -- pure sexual attraction and not a higher "marriage of true minds" attraction -- with danger and death. Judai is a beautiful Venusian woman, as so many of the women who have put Smith in danger seem to be, but she exudes evil and danger from her very pores.

This story also highlights another of Moore's narrative devices, that of the importance of friends in surviving danger. Smith rarely saves his own hide in his adventures. Were it not for his trusty companion Yarol, Smith would not have survived his encounter with "Shambleau." Yarol is absent in this tale, otherwise one would guess that Smith would not have stepped as far into danger as he eventually does in this story. Yarol had accompanied Smith on his journey into the hidden arctic temple of a forgotten Martian god after all, and may have been sensitive to what was about to occur in this story.

Like many of the Smith tales, this one demonstrates how mundane actions can have monumental consequences. One can only imagine the damage that would have been wrought had Smith delivered the "Dust" in "Dust of the Gods." One gets to see what is released when Smith delivers the box in this story.

Cosmic Horrors are not to be trifled with. Thankfully Smith is made of sterner psychic stuff than your typical Lovecraftian protagonist. His psyche's ability to endure the horrific and bizarre is only matched by his curiosity to encounter the unknown.



Previous Blogging Northwest Smith Entries:

6)[Blogging Northwest Smith] "Nymph of Darkness"
5)[Blogging Northwest Smith] "Julhi"
4)[Blogging Northwest Smith] "Dust of the Gods"
3)Blogging Northwest Smith: "Scarlet Dream"
2) Blogging Northwest Smith: "Black Thirst"
1) Blogging Northwest Smith: "Shambleau"

Monday, December 14, 2009

[Blogging Northwest Smith] "Nymph of Darkness"



"Nymph of Darkness" is the first of the Northwest Smith stories to be written in collaboration with another author. C L Moore's collaborator on this piece was none other than an 18 year-old science fiction fan named Forrest Ackerman. Forry, as his friends called him, died on 12/4/2008 at the age of 92. I had hoped to have this entry posted on the anniversary of his death, and to spend some time praising Forry's contributions to Sci-Fi. Not the least of these contributions is the creation of the term "Sci-Fi," a term unabashedly used by those fans who care more about entertainment than present day literary acknowledgement. Make no mistake, I enjoy literary Science Fiction. I just happen to enjoy my Sci-Fi as well, and make no bones about it.

I apologize for the delay, but it comes with a fairly good reason. I had remembered reading a version of "Nymph of Darkness" in Forrest Ackerman's Ackermanthology Millennium Edition compilation. I also remembered that Forry had pointed out that there were two version of the story. A "spicier" version of the story was printed in the April 1935 issue of the fan magazine Fantasy Magazine, while a much "expurgated" version of the story was published in the December 1939 issue of Weird Tales. I needed to hunt down my copy of Ackermanthology! in order to look at some of the notes Forry provided regarding the collaboration. I had also hoped to compare the Weird Tales version to the Fantasy Magazine version, but Paizo has thankfully provided us with the "real thing" and not the "expurgated" story. An examination of the Weird Tales version will have to wait.

"Nymph of Darkness" begins very similarly to "Black Thirst." In both tales, Northwest Smith is wandering the waterfront of the Venusian city of Ednes. The danger of the waterfront is emphasized in both stories, as is the darkness of the Venusian sky -- a fact that is even more important in this story than in "Black Thirst." In "Nymph of Darkness," Smith once again finds himself in the path of a woman who may be in need of his aide, but something is different this time. In the end, a couple of things end up being different, but the initial difference is a difference in Smith himself. In earlier Smith stories, Northwest has almost leapt to the aide of damsels in distress. In this story, he is far more cautious. Given Smith's caution, this is definitely a Smith story that takes place after the events of "Shambleau." Moore describes Smith as follows, "He wanted no sound to indicate his own presence to the terror from which the woman fled. Ten years before he might have dashed out to her -- but ten years along the spaceways teaches a man prudence. Gallantry can be foolhardy sometimes, particularly along the waterfront, where any score of things might be in close pursuit."

Before we continue, I'd like to state that of the Moore stories in the Smith series, this tale starts the most awkwardly. I don't credit this to the collaboration, so much as it seems that the opening paragraphs lack the strong hand of an editor. Where prior Smith tales set the tone effectively without repetitive paragraphs, this tale wanders a little before it gets going. In the first paragraph we are told twice that the Patrol is too afraid of the waterfront to police it effectively, an unnecessary redundancy. The second paragraph of the story begins with this clumsy sentence, "Through the breathless blackness, along a street beneath which the breathing waters whispered, Northwest Smith strolled slowly."

The use of alliteration here might be appreciated, "breathless blackness," "waters whispered," and "strolled slowly" if not for the repetition of the use of "breath." One likes "breathless blackness," but is pulled out of the narrative by "breathing waters" so close after the other construction. I like what Moore is attempting here, but I would have liked another editorial pass through these paragraphs. That said, the rest of the story moves a quite a clip and the awkwardness of the first two paragraphs hints more at Moore's mind groping for some construction that will get the story moving. Eventually she does, and later examples of alliteration pull the reader in effectively.

Ackerman supplied the original outline for the story, and invented the name of the nymph of the tale -- Nyusa. In Ackermanthology!, Forry assures us that Nyusa was the result of experimenting with sounds rather than being made up from the initials of the major metropolis N.Y., U.S.A. One thinks Forry might be protesting too much here and, given Moore's later honesty in her creation of names, one wishes he would admit the play on words if it is really there. Moore admits in the collaborative that Ednes comes from the middle of the word Wednesday.

Despite Smith's caution, he still ends up running into the girl and aiding her against her pursuer. This pursuer is a shambling humanoid creature named Dolf, who pursues Nyusa wielding some sort of greenish light. The purpose of this light is revealed shortly. Smith has run into the nymph, but neither he nor the girl have seen each other. They have been relying on sound and touch due to the deep darkness of the Venusian night. Nyusa eventually guides Smith into a building and she asks him to lift her to turn on a light. When he does, he notices that while he is holding the weight of a woman in his arms -- he cannot see the body. Nyusa is completely invisible, except when certain wavelengths of light interact with her own natural skin color. At these times she becomes a semi-translucent and mist-like figure. Moore's inspiration for the cause of invisibility, as she makes clear in her letters to Forry, is Ambrose Bierce's tale "That Damned Thing." Bierce's tale was the inspiration for a couple of H P Lovecraft stories as well ("The Colour Out of Space" and "Dunwich Horror"). The shambling Dolf's greenish light is constructed to reveal Nyusa's presence.

The source of Nyusa's invisibility is also the source of both sides of the narrative tension in the story. Nyusa is the daughter of some god of Darkness, echoes of "Dunwich Horror" here, and that god's worshipers use Nyusa by having her dance under the eerie green illumination as a part of their prayer rituals -- rituals devoted to her father. She is portrayed as an unwilling participant in the rituals of these creatures, known as the Nov, the reader (and Smith) likely assume that her resistance to participating in the rituals stems from some rejection of Darkness. We are, after all, used to our damsels in distress tales.

But Moore will have none of this. The Nov, who are white amorphous slug like creatures, may have a mystical hold on Nyusa forcing her to perform rituals praising her father, but her desire to leave has nothing to do with revulsion of things man is better for not knowing. No, her desire to be free stems from a desire to fully explore the Darkness within herself. She wants to be free and to have the power of her Darkness grow, not to have it restrained by the ceremonies of the wretched Nov -- who use her, but do not praise her properly.

Smith doesn't know this as he watches the dance ritual. He only sees the revolting visages of the Nov, and hears the approach of Dolf. Smith slays Dolf, and one of the high priests of the Nov. This frees Nyusa from the hold the Nov had upon her and Smith witnesses her partial apotheosis into a being of Darkness. For his "gallantry," Smith is rewarded with a kiss. The kiss is both cold and filled with love, a combination of human warmth and unimaginable Darkness.

Once more, Moore has played with the damsel in distress story and added her typical spin. Nyusa's sensuality is a thing of danger, where non-sexual love would have been something safe. Smith begins the tale wary of attempting to rescue a girl because he is afraid of what her pursuers might be capable of. He finishes the tale wary of that which he has helped to liberate. To be fair, Nyusa would likely have been free soon enough without Smith's aid, but Smith was there to witness her apotheosis and helped to hasten it.

One thinks that maybe Smith should have trusted his cautious instincts a little bit more than he did.

Who knows what long term ramifications this will have upon the fate of the universe?


Previous Blogging Northwest Smith Entries:

6)[Blogging Northwest Smith] "Nymph of Darkness"
5)[Blogging Northwest Smith] "Julhi"
4)[Blogging Northwest Smith] "Dust of the Gods"
3)Blogging Northwest Smith: "Scarlet Dream"
2) Blogging Northwest Smith: "Black Thirst"
1) Blogging Northwest Smith: "Shambleau"

Friday, November 13, 2009

Hulu Recommendation Friday: The Prisoner



Given that this Sunday is the premiere of the new AMC series "The Prisoner," a site as devoted to geek culture as this one is has only one possible recommendation to make -- "The Prisoner" starring Patrick McGoohan. The show is not "officially" on Hulu, but you can find a link on the Hulu site.

The original "The Prisoner" was nominally a follow up to Patrick McGoohan's popular spy themed show "Danger Man," or as I always new it "Secret Agent." One way that "The Prisoner" can be viewed is as the "deprogramming" of McGoohan's character from the earlier series as he retires from the spy world.

There are many other lenses through which the show can be viewed as the show is a great example of what much of the New Wave SF Writers and the earlier Futurian SF writers where doing in written SF. In the fiction of both the New Wave writers and Futurians shifted the focus of sfnal elements away from the mechanically technical and into the political and social. It is true that earlier SF, like that of Wells and Huxley, had been filled with political and social elements as the primary sfnal elements, but the Hard SF movement championed by John W. Campbell had a greater focus on hard science than earlier SF. The Campbellian writers had political subtexts as well, but one can read much of Heinlein, Vogt, and Asimov without engaging with the political/philosophic content. The fiction of the New Wave and Futurians was a little more radical and overt in its use of political and social elements. One cannot read Behold the Man without engaging with the radicalism of the text. It's no accident that "The Prisoner," with its focus on the collective versus the individual, came into existence at the height of the, largely British, SF New Wave.

It is a common practice among fans of "The Prisoner" to have lengthy conversations about the meanings embedded within the series and it is almost impossible to describe the series itself without revealing one something that one might find to be a spoiler. "The Prisoner" is a show to be experienced tabula rasa, then to be experienced again and again in order to engage with the complexities of the narrative.



It appears that the new AMC show is using Alternate Reality Gaming to expand the experience. Make a little visit to the Summakor website to get an idea of what I mean.

Thursday, November 12, 2009

Frederik Pohl Blogs About the Origins of Astounding (Now Analog) Magazine

Astounding/Analog magazine is the fountainhead of the Golden Age of science fiction. Many of the great SF stories that later generations read in various novelizations and anthologies first appeared within its pages, and most of those during the period the magazine was edited by John W. Campbell. For all of its importance in the field, I have not read much regarding the formative years of the magazine.

Thankfully, Frederik Pohl's has written a blog entry that is filling this significant gap in my knowledge of SF/F history. The post gives some insight on how the cost of printing covers for a line of pulp books, and the need for one more book title to be printed to prevent wasted revenue, was one of the contributing factors to the creation of the magazine. The story demonstrates how niche markets can receive product when the costs associated with the risk of the venture are less than the costs of the waste produced if no product is made -- and how this venture can eventually lead to a literary explosion.

Given my Oma's refusal to do anything remotely computer related, I find it inspiring that Frederik Pohl (who turns 90 this Thanksgiving) has a well maintained and "must read" blog. Well...must read for any SF fan.

Tuesday, November 10, 2009

Titan Books to Release The Further Adventures of Sherlock Holmes: War of the Worlds

In 1975, Warner Books released two wonderful, but tragically overlooked, volumes of Sherlock Holmes inspired speculative fiction. The first was Avram Davidson's The Enquiries of Doctor Eszterhazy, a distinctive character of charm and grace who is an original creation for all that Davidson was inspired by Doyle's Consulting Detective.

The second book is a collection of tales by Manly Wade Wellman featuring Sherlock Holmes, Dr. Watson, and Professor Challenger as they deal with the Martian invasion previously chronicled by H.G. Wells entitled Sherlock Holmes's War of the Worlds.



This "fix up" novel collects six short stories and combines them into a novel length adventure. The first of the stories, "The Adventure of the Martian Client" was originally published in the December 1969 issue of The Magazine of Fantasy and Science Fiction. The other stories in the volume either appeared in later issues or were written specifically for the Warner volume.



"The Adventure of the Martian Client" begins brilliantly with Watson informing us of how tragic it is that society has chosen to follow H.G. Wells' account of the Martian invasion while totally neglecting the contributions of Sherlock Holmes and Professor Challenger. As Watson puts it, "H.G. Wells's The War of the Worlds is a frequently inaccurate chronicle by a known radical and athiest, a companion of Frank Harris, George Bernard Shaw, and worse. He exaggerates needlessly and pretends to expert scientific knowledge which he does not possess. Yet scientists and laymen applaud him, while scorning the brilliant deductions of Sherlock Holmes and Professor George Edward Challenger."

I initially found Watson's tone to be a little stronger than I am accustomed to reading, but quickly caught on to what Manly Wade Wellman -- and his son Wade Wellman -- were up to with the story. It is really quite brilliant. The Wellman's are using the lens of Holmes pastiche through which they are applying the modern scientific understanding of Mars over the representations of the Martians and their technology in the Wells novel. By doing so, they eventually add a greater possibility to further stories of Man vs. Martian than would have been allowed under the Wells model. The Wellman team do a good job of presenting the strengths of both Holmes and Professor Challenger, and of conveying the tension of the Wells story while still following the Holmes model of "a client arrives."

In the post script to "The Adventure of the Martian Client" published in the December 1969 issue, the younger Wellman sites a viewing of A STUDY IN TERROR as the inspiration for writing a Holmes meets the Martians tale. In A STUDY IN TERROR Holmes applies his detective skills against Jack the Ripper. The younger Wellman also expresses a certain amount of disdain for the 1953 WAR OF THE WORLDS film. His primary complaint was that it was unnecessary to update the classic story to place it in contemporary circumstances and by doing so the movie makers overlooked the point of the story. I disagree that the 1953 film is weak, but agree that "updating" the story changed the underlying philosophical discussion. Wells' underlying message was one of the possibility that mankind might meet a being who thinks of us the same way we think of farm animals. The filmmakers of the 1953 story were grappling with the destructive power of nuclear weapons and had an opportunity to demonstrate their "ineffectiveness." I would argue that the most recent Spielberg version, which also updates the tale, keeps Wells' original philosophic statement, but is a worse translation of the story even so.




The stories in the Wellman Holmes vs. Mars cycle are entertaining and we can be thankful that Titan Books is releasing a new edition of this collection of the stories on the 17th, timed to feed off of the upcoming SHERLOCK HOLMES motion picture starring Robert Downey Jr. Hopefully a large number of people will read this collection of stories and discover the joy that is Manly Wade Wellman. He was one of the great voices in Fantasy fiction, a voice that wandered roads not typically encountered by the modern Fantasy reader.

Monday, November 09, 2009

[Blogging Hammer's Slammers] -- "Under the Hammer"



I can remember the first time I saw David Drake's name in print, it was in the Tales from the Vulgar Unicorn collection of stories in the Thieves' World shared universe fiction series. I enjoyed his story, Goddess, but didn't read anything else by Drake for quite some time. In fact, it was about a decade later when I read his foreword -- and story -- in Baen's Cormac Mac Art volume in the excellent Robert E. Howard series they put together in the 1990s. It would be a few more years before I started reading Drake's excellent Lord of the Isles series, a rich fantasy series that wanders away from the typical medieval European mythological base and toward Sumerian myths for inspiration.

I have always found Drake's writing engaging, and was pleasantly surprised to find out that he had been friends with two figures who loom large in Fantasy fiction -- Manly Wade Wellman and Karl Edward Wagner. Even though I was a fan of Drake's Fantasy writing, I hadn't read any of his Science Fiction. Most of Drake's SF falls into a sub-genre that I don't often find myself wandering into, namely Military SF. I have no moral objections to Military SF stories. I have read Dorsai, Forever War, Starship Troopers, and Old Man's War, but I haven't wandered far from those literary entries into the genre.

Based on a conversation I had with a friend last week -- a portion of which was dedicated to the aesthetic failings of the covers decorating the majority of Baen's book line -- combined with my recent foray into the Science Fiction of the 1930s and the October Baen release of The Complete Hammer's Slammers vol. 1, I have decided to begin an exploration of Military SF starting with David Drake's classic "Hammer's Slammers" series of stories.

Like Haldeman's Forever War, Drake's "Hammer's Slammers" series of stories are (at least partially) informed by the author's own military experience. Both Haldeman and Drake spent time in Vietnam. The "Slammers" stories share many qualities with the Military SF that has preceding and succeeded them, but they also have some distinct and unique qualities that set them apart.

Case in point, for this post, is "Under the Hammer." This story was the second "Slammers" story that Drake wrote after returning from Vietnam, and it was the second story rejected by Fredrick Pohl for publication. Pohl did not see a need for a third author writing "essentially the same kind of fiction" he was receiving from Pournelle and Haldeman -- a statement that seems bizarre to this particular modern reader. The story was eventually published in the October 1974 issue of Galaxy under the editorship of Jim Baen. According to Drake, Baen didn't really like the story either, but it was better written grammatically than the majority of Galaxy submissions. Pretty humble beginnings for what has become a major entry in a genre sub-category.

"Under the Hammer," gives us a glimpse into new recruit Rob Jenne's first day on the job with the "Hammer's Slammers" mercenary outfit. The story is a stark presentation of on the job training in the middle of a conflict with guerrilla forces on an agricultural planet, a planet so far from civilization that most "modern" means of transportation and communication are completely lacking. It is an environment where the soldiers of "Hammer's Slammers" far outgun the guerrilla's they are fighting, but still find themselves mired in a struggle where victory is less than guaranteed. It's pretty clear that the setting is Vietnam as SF outer rim world, tunnel rats and all.

The story is quite short, but within its pages Drake manages to do a couple of groundbreaking things within the genre. First, he immediately separates himself from Heinlein and Haldeman by not providing a representation of Basic Training. We are reading the story of a recruit showing up "on world" who is on his way to be trained, any training Jenne receives in the story will be provided only as much as it will help him survive the next 20 or so pages. The next difference between Drake's story and others is the almost complete lack of discussion for the "why" of the conflict on the planet. The readers are placed into the circumstances in media res without much context discussing why the "Slammers" have been hired to fight the guerrillas. There is some brief discussion why the "Slammers" might be hired in general, but few specifics about the current engagement. The stress in the story is on the characters and their immediate circumstances, and not on any global (galaxy-wide?) political/ideological struggles. The men presented are real men, who behave realistically, and who aren't doing anything particularly noble or ignoble.

This last point is made particularly poignantly early in the story. One of the first characters Jenne encounters is a priest of The Way who questions Jenne about his enlistment and how the military life may/may not conflict with a peaceful religion. For a story that on the surface lacks any philosophic commentary, the priest's initial comments and his two layered involvement with the "Slammers" made this story stand out. The priest's two layered involvement with the "Slammers" might seem a little heavy handed on the "melodrama tear-jerk inducement index," but it plays a very necessary role for the proper framing of the story.

This is a tightly written story that's only weakness is the thinness of the sfnal veneer. My hope is that as the stories play out, they will be able to keep the strong writing style while adding more SF elements.

Friday, October 30, 2009

Hulu Recommendation Friday: V -- The Series

With ABC running a remake of the classic V miniseries, I had no other choice than to have this week's Hulu recommendation be a V related one.

While there has been much talk lately regarding how SF and Fantasy have come to so dominate popular culture and the collective social conscience that we may now be entering into a "post-SF" era, it should be noted that film and television have been saturated with SF and Fantasy narratives since their beginnings. Even prior to the television and films that affected me as a young Gen X viewer, these media had entertained generations with fantastic SF/F. This earlier influence is what made growing up an SF/F fan in Generation X such a joy. There was an amazing abundance of quality sfnal material to watch when I was growing up, and it wouldn't have been there if not for how much earlier entertainment influenced those who created entertainment in the 70s and 80s.

Let's take a quick look at some of the entertainment offerings that Generation X was able to enjoy. On television, we had THE SIX MILLION DOLLAR MAN and the BIONIC WOMAN, SUPERFRIENDS, JOHNNY QUEST, STAR BLAZERS, BUCK ROGERS IN THE 25th CENTURY, BATTLESTAR GALACTICA, SPACE 1999, SALVAGE, and V. In film, we had ALIEN, OUTLAND, STAR WARS, KRULL, THE LAST STARFIGHTER, EXCALIBUR, SUPERMAN, FLASH GORDON, and BLADE RUNNER. The lists above don't even scratch the surface of how much wonderful sfnal material was being produced as Generation X was growing up. Science Fiction and Fantasy films may have bigger budgets today, but they are no more ubiquitous today than they were in the 70s and 80s.

It is often jokingly remarked that the Golden Age of Science Fiction is 13 (or insert some other young age), as that is the time one can best enjoy the fantastic tale merely for the sake of its being fantastic. I'm not one who usually agrees with this statement, as I have yet to be disillusioned about the SF/F I read as a child. Most of what I enjoyed, I still enjoy. Most of what I missed that others tell me I should have read, but may not enjoy as much now that I am "a more mature reader," I have enjoyed. Sometimes, as was the case with the ending of SLAN, I find small quibbles with particular narrative devices or decisions, but for the most part I find that a good story remains a good story.

I remember V being a very good story. It was a wonderful reversal of the alien story told in films like THE DAY THE EARTH STOOD STILL. We had aliens who were visiting our planet claiming to be peaceful, like in DAY. Unlike the humans in DAY, we believed them much to our eventual dismay. That one small difference made V more plausible to me than the high minded and hopeful narratives offered by movies like DAY.

The argument in DAY is, essentially, that if all the scientists can work together (because they understand the futility of war) then Earth can become a wonderful and peaceful place. Of course, if they cannot then the Earth will be destroyed, since apparently the Galactic Community believes in using violence preemptively to stop nuclear capable planets from attacking them. I very much enjoy DAY, but still have trouble with the "we have evolved beyond violence and if you don't..we'll destroy you" narrative. The short story is better with regard to this issue.

The argument in V is "beware of aliens bearing gifts." The aliens come to help us achieve peace and can end all the problems facing human society. One small thing, they really want to turn us into dinner. Given the messages that tyrants have used throughout history to attain power have been ones of "peace," "equality," and "progress." I found the story plausible. (I also found the narrative in ALIEN NATION extremely plausible, and more compelling than V as a "human" story.) The costumes the aliens wore, and the way they manipulated specific humans in order to get their "help," are fairly obvious references to Nazism.

I cannot wait to see what ABC is doing with the new V series on November 3. To get ready, I recommend watching the miniseries link above from google video and watching the spin-off series on Hulu. I've embedded the first episode of the followup series below. It isn't as solid as the miniseries, and I don't know how it will hold up as I'll be finding out over the weekend, but I have fond memories.


Tuesday, October 27, 2009

[Blogging Northwest Smith] "Dust of the Gods"


"I have graven it within the hills, and my vengeance upon the dust within the rock." -- Edgar Allan Poe, Narrative of Arthur Gordon Pym

Catherine Moore's fourth Northwest Smith story is one which continues a noble tradition in Weird Horror fiction, that of the Antarctic/Arctic expedition. This tradition has included some of my favorite horror and sf tales and movies. A list that includes Poe's Narrative of Arthur Gordon Pym, H.P. Lovecraft's At the Mountains of Madness, John W. Campbell's Who Goes There?, and John Carpenter's The Thing, based on Campbell's tale. These stories combine mankind's natural curiosity, the desire to explore the unknown, with mankind's natural fear of that same unknown. Given the lifeless wastes of the Antarctic/Arctic environment, it is the perfect setting for a scary story.

It is a particularly perfect location for the "post-mythological" horror story, the kind of horror story that leaves superstition and mysticism to the dust bin of history and creates supernatural horror that might exist in a rational and material universe. This is the perfect horror for a scientific age. Kenneth Hite, in his [Tour de Lovecraft] entry for At the Mountains of Madness describes this kind of tale as "remythologization." As he describes it, horror that provides a "plausible entryway for 'adventurous expectancy' not through a world-view that saw everything as magic but through a new world-view, one that saw everything as rational." It is horror for a world where "God is Dead," and where traditional spooks don't provide the chills they once did.

One can also see the line of "remythologized," or "post-mythological," horror represented in film franchises like SAW, HOSTEL, LAST HOUSE ON THE LEFT, MANHUNTER, and TEXAS CHAINSAW MASSACRE. Films like these, themselves descendants of Grand Guignol, provide the shocks and chills that thrill the imagination without the need of "mystical" events.

Unlike these human-o-centric tales of mass murder the Antarctic/Arctic expedition tale does include elements of the "supernatural," but it is only "supernatural" in the sense that what is encountered goes beyond what we currently understand about nature. The supernatural element isn't something that violates the laws of nature, rather it is something that man has yet to encounter that evolved according to the laws of nature in a manner different than previously encountered. Poe is the possible exception here -- the one that proves the rule. Like the monster in ALIEN, and the Couerl of A.E. Van Vogt's Voyage of the Space Beagle (which are expedition tales that substitute space for Antarctica), the unstoppable horrors are material and not mystical.

This is a fun genre and it is nice to see Moore dip her toes in with "Dust of the Gods."

"Dust of the Gods" begins, like many Dungeons and Dragons campaigns and too many fantasy stories, at an "inn" where our protagonist and his loyal companion sit in search of something to do. Northwest Smith and his trusty Venusian sidekick Yarol are broke and down to their last drop of whiskey. They are in need of adventure and finances...not necessarily in that order.

While they are commiserating about their lack of liquidity, Yarol notices two men entering the establishment. He describes them as "hunters" to Smith, and hints that they might know where he and Smith can get some work. It doesn't take long for Yarol to notice that there is something different about these two men than Yarol remembers. They are more paranoid than usual. Smith sarcastically proposes that the reason the two men are so skittish is that they may have found what they were looking for and are now haunted by the experience. This is in fact, as it turns out, the case. The two men were hired to go into the arctic regions of Mars to find the "Dust of the Gods" and bring it back, but after finding it have returned to civilization psychologically scarred.

China Miéville argues convincingly in his introduction to Lovecraft's At the Mountains of Madness that it was a retelling of Poe's Narrative of Arthur Gordon Pym, and not in any way a sequel. I think he is right, but I think that Moore's "Dust of the Gods" is a sequel to both the Lovecraft and Poe tale. It is also, if Miéville's account of the politics of Lovecraft's tale is correct, a political response to the Lovecraftian version. The two "hunters" are the men who have returned from Lovecraft's Antarctica forever changed by the experience, Lovecraft's Antarctica has merely been moved to Mars so that Northwest Smith and Yarol can follow in the footsteps of those who have been broken, like Lovecraft's Danforth and Poe's Pym, and succeed where the others have failed. Smith seeing once brave men, now jumpy and frightened, has intrigued his own sense of adventure. He wants to know what could shatter the psyche's of once brave men.

Smith doesn't have to wait long, for he is quickly approached by an old man of indeterminable race. His features are described as follows, "under the deep burn of the man's skin might be concealed a fair Venusian pallor or an Earthman bronze, canal-Martian rosiness or even a leathery dryland hide." The old man's race, and the true color of his skin, is obfuscated by time and wear (an important contrast to the clear black/white dichotomy of both the Poe and Lovecraft version).

It turns out that the old man is the person who hired the other hunters and that they indeed found what they were seeking (or at least "where" they were seeking), but that they failed to return with that which the old man seeks. Smith and Yarol listen as the old man gives them his sales pitch. He wishes Smith and Yarol to travel to the arctic in search of the remains of the god Black Pharol, of whom all that remain are a pile of dust. Pharol was one of the three original gods, on whom all others are based, and the only one to leave behind any physical essence. As the old man describes them:

There were gods who were old when Mars was a green planet, and a verdant moon circled an Earth blue with steaming seas, and Venus, molten-hot, swun round a younger sun. Another world circled in space then, between Mars and Jupiter where its fragments, the planetoids, now are. You will have heard rumors of it -- they persist in the legends of every planet. It was a mighty world, rich and beautiful, peopled by the ancestors of mankind. And on that world dwelt a mighty Three in a temple of crystal, served by strange slaves and worshiped by a world. They were not wholly abstract, as most modern gods have become. Some say they were from beyond, and real, in their way, as flesh and blood.


In one paragraph, Moore has transformed a theological construct into an alien and material one -- following very much in the footsteps of Lovecraft by making her "gods" ancient trans-dimensional aliens. The first two alien gods, Saig and Lsa, disappeared so long ago that not even legends of them exist, but Pharol -- "a mighty Third set above these two and ruling the Lost Planet" -- continued to exist after the other two had faded away. Eventually Pharol too passed from this dimension leaving behind a pile of dust that still contains some of his essence, and which the old man seeks so that he can reach Pharol and control him. The old man knows tht for "the man who could lay hands on that dust, knowing the requisite rites and formulae, all knowledge, all power would lie open like a book. To enslave a god!"

For some reason, that old man's maniacal declaration doesn't dissuade Smith and Yarol from taking the job -- apparently they are desperately in need of money and the whiskey it can buy. Besides, if you're drunk enough are you really going to notice the primordial extra-dimensional god destroying the universe as you know it? Smith and Yarol accept the man's offer and travel off to the arctic to find the dust remains of an ancient god.

They eventually arrive at a range of mountains in Mars polar region and follow the directions the old man gave them, where they discover a passage leading under the surface of the planet and -- if the old man is right -- into the heart of the crystal temple that once was home to the Three gods.

As they pass through the tunnels, they encounter two phenomena that are references back to the earlier Poe and Lovecraft tales. First, they encounter a darkness that is impenetrable. Their space age flashlights cannot penetrate the darkness and it is an almost palpable thing. In a way, Moore's inclusion of a physically palpable darkness is reminiscent of Poe's inclusion of dark people in the Antarctic regions, only here Moore refrains from the racist undertones of Poe and Lovecraft by having the darkness itself alive and no more terrifying than the next "thing" to appear. That thing is a white apparition reminiscent of the figure at the end of Poe's Pym. Smith and Yarol are able to determine that this white figure is what the two original hunters fled from and it is this that they fear is chasing them.

It should be noted that while Poe's Narrative ends abruptly with the appearance of a white apparition, it is the narrator's recalling of this apparition that likely causes his untimely death and thus inability to finish the tale. Poe's readers never find out what happened next because the narrator dies, likely from fear, during the retelling. One might say that Smith, after he encounters and passes Moore's white apparition, is continuing where Pym left off. He is certainly continuing beyond where the hunters explored. The appearance of the white apparition pulls on Smith's psyche, but he manages to retain his connection to reality and leap past the apparition and "fall" deeper into the planet. Smith eventually speculates that the apparition may only be able to exist in the palpable darkness.

When Smith and Yarol do find the crystal temple and open its doors, they have yet more one wonder revealed to them. The crystal temple is illuminated by light that behaves like a liquid and their entry has provided a whole by which the light can drain from the room like a crack in an aquarium. This light is the true counterpart to the darkness described earlier and the description of it draining from the room is one of the most interesting descriptions I have read in fiction for sometime. I might venture to say that the concept of "liquid light" is one of the more original ideas I've read.

As the light drains from the room, Yarol walks up to the triple throne and finds the dust of Pharol and is about to pack it up for delivery when he picks up on Smith's thoughts that it may not be the best idea to give a madman this kind of power. They had initially written the "power" of the dust off as superstition, but their journey has made them think better of it. Smith and Yarol finally make their first "moral" decision to date in the NW stories, they decide to destroy the dust if they can. During their attempt, Smith's psyche is overwhelmed as he sees images of the world as it was when it was ruled by Pharol and the others of the Three. He even sees the death of the Lost Planet and realizes that this temple crashed into Mars eons ago where it became a temple for ancient Martians before their civilization decayed and the gods were forgotten. Smith and Yarol leave to return to their lives having encountered darkness, but still whole for the experience.

It is in this ending where Moore breaks most strongly from Poe and Lovecraft. In their tales, the protagonists are broken by an experience beyond their control. In Moore's tale, Smith and Yarol leave having decided to save a world -- possibly a universe -- from horror. China Miéville argues that the Shoggoths of Lovecraft's tale represent the "masses" and their decaying effect on civilization. Lovecraft's protagonist has a mental breakdown while in a subway station, reminded by the sounds of the masses around him of the amoeboid horrors in Antarctica. The masses are the horror in Lovecraft, in Moore it is the dictator who is the horror. All Smith and Yarol need do is to stop one man to save mankind, mankind isn't the villain of the tale. "Dust of the Gods" was written in 1934 and the "Enabling Act" that gave Hitler dictatorial control of Germany had been passed on March 23, 1933. One wonders if the rise of the dictator in general, and Hitler in particular, were on Moore's mind as she wrote this tale. Whatever the case it is certain that by focusing on the evil one man is capable of doing, rather than the terror of the mob, Moore was not merely writing a sequel to Lovecraft. She was also writing a political response to him.

It should also be noted that Moore's use of the dust of Pharol seems to be a reference to the final sentence of Poe's Narrative, which is the quote at the top of the piece, and demonstrates how centrally important story titles can be to the literary conversation that authors participate in with each other as history unfolds.

Previous Blogging Northwest Smith Entries:

3)Blogging Northwest Smith: "Scarlet Dream"
2) Blogging Northwest Smith: "Black Thirst"
1) Blogging Northwest Smith: "Shambleau"

Tuesday, October 13, 2009

Has Science Fiction Leaving the Ghetto Meant the Beginning of a Post Sci-Fi Age? Stupid Question #3182

I have always been a Sci-Fi fan, a scifi fan, and a skiffy fan. While there is much to admire in the philosophically or politically sophisticated science fiction story, or the well-written literary SF tale, I have always liked literature that knew what its purpose was and fulfilled that purpose. The purpose of a Sci-Fi story is to entertain an audience with visions of the possible, and impossible, in an exciting and enthusiastic manner.

The Sci-Fi story doesn't spend pages upon pages describing sophisticated political systems, though there is nothing wrong in doing so in other sub-genre of Science Fiction. Instead, the Sci-Fi story uses readily recognizable archetypes as shortcuts for the audience to follow. Sci-Fi is Flash Gordon, Buck Rogers, Luke Skywalker, Northwest Smith, and Vic Corsaire.

One could probably get into long arguments regarding what is or isn't Sci Fi versus what is or isn't SF (literary Science Fiction), and those are fun discussions to have, but that is not the intention of this post today. Today, I am here to once again lament those who insult and deprecate Sci Fi in favor of a literary sub-genre they believe to be a far more noble pursuit. For these individuals, the ideal Science Fiction tale ought to be literary and "important." The SF story should touch on topical issues and present intelligent arguments about these issues. Such works include, but are by no means limited to, works like Asimov's Foundation, the works of H.G. Wells, Heinlein's Stranger in a Strange Land, Huxley's Brave New World, and Iain Bank's "Culture" novels. All of which are works to be admired, and are great literature and great Science Fiction, but none of which are the be all and end all of Science Fiction. In fact, many might not stumble into these wonderful stories if they weren't first enticed by the "fluff" contained in "skiffy."

As you can tell, I am an unabashed fan of the "skiffy." My fandom was carved deeper into my soul after I attended a Forrest J. Ackerman panel at the 2005 San Diego Comic Con. There's something about sitting in a room where the audience is fewer than 20 people in the audience of like-minded fans that solidifies one's fandom. It doesn't hurt when one of them is John Landis (sitting right next to you) and he keeps elbowing you just before Forrest Ackerman's punchlines and is mouthing the words to each of Forry's stories. It was obvious that Landis had talked with Forry numerous times and that each time was magical. That kind of excitement is contagious.



All of which brings me to an article by Damien Walter at the Guardian book blog. I first got word of the book blog entry thanks to the excellent folks over at SF Signal, where they asked if the "Sci Fi" label still applied. Their answer is identical to mine, "Yes, the Sci Fi label is still important." But after reading their post, and the piece in the Guardian, I realized that a short rebuttal of Mr. Walter's blog post was insufficient as a response to Mr. Walter's post.

In the Guardian piece, Damien Walter begs the question of whether we as a popular culture are now "post sci-fi." His central thesis seems to be that "with sci-fi filling up every corner of cinema and TV and mainstream literature borrowing its ideas freely" there is no further place for the literary tradition to advance now that it has become a cultural phenomenon. His post is an articulation which might as well be renamed "The End of Sci-Fi and the Last Man."

One of Walter's key arguments is that "the walls of speculative fiction [that dread phrase -- C.L.] as a genre are quickly tumbling down. They are being demolished from within by writers such as China Miéville and Jon Courtney Grimwood, and scaled from the outside by the likes of Michael Chabon and Lev Grossman. And they are being ignored altogether by a growing number of writers with the ambition to create great fiction, and the vision to draw equally on genre and literary tradition to achieve that goal."

This is all well and good. It is even true as far as it goes, but it demonstrates (as Walter does elsewhere in the piece) a complete lack of understanding regarding the literary history of Fantastic Literature and Fantasy. What were the Iliad and the Odyssey, if not works of Fantasy or "Speculative Fiction?" What was A Midsummer-Night's Dream and The Tempest, if not Fantasy? The Faerie Queene? The Rime of the Ancient Mariner? Beowulf? The Oresteia? The Eddas? What is Mary Shelley's Frankenstein or Edward Bellamy's Looking Backward if not Science Fiction?

All of the above a great literary works, written to be great fiction, and yet all of them fit neatly within any imagined definition of Fantasy or Fantastic Fiction. True, few of them are Science Fiction qua Science Fiction, but SF is the sub-genre not the genre -- a simple fact that Walter gets horribly wrong in his piece. To quote, "yet the literary tradition that has its roots in HG Wells and Jules Verne, Edgar Allan Poe and George MacDonald, that grew through the writing of Tolkien, Lieber, Howard, Heinlein, Clarke, and Asimov, and branched into the modern genres of fantasy, horror and science fiction, may have reached its fruition."

HG Wells and Jules Verne are the "roots" of the tradition? One might think of them as the branches closest to the trunk of the tree, but the roots? Is Walter serious? All the writers Walter mentioned are influenced by those works of Fantasy that predate them. One might argue that the 20th century was one where the literary world felt compelled to carve unnecessary categories into the literary landscape, categories designed to serve market interests, but one oughtn't think of 19th century writers as the root of a tradition. Don't even get me going on how one would attempt to draw a direct literary line from Wells to Howard.

It is not baffling that Walter piled Modern Fantasy and Science Fiction together, as they are both sub-genres of the Fantastic Tradition. That is true, but so is the work of Michael Chabon. Anyone who thinks Gentlemen of the Road is an attempt to scale the walls of Fantasy genre fiction from the "outside" is woefully mistaken. Gentlemen of the Road is a wonderful story in the direct tradition of Fritz Lieber, with no pretenses to being something else. It should be noted that much of the fiction of Avram Davidson is as worthy of literary consideration as that of Michael Chabon, and was as genre breaking for its day.

Just because Michael Chabon can draw from literary traditions other than the Fantastic Tradition when writing a story isn't a sign that we are in a "post sci-fi" era. It is merely a sign that Fantastic Fiction is ending a period of incestuousness where it fed off of itself for as long as it could. The fact that people are talking about the science fiction, or fantastic, elements of "literary fiction" is a sign that speculative fiction [that dread term again] is overcoming a certain stigma given it by literary critics and by "fans" who deride the fiction within their sub-genre which seeks to appeal to a wider audience.



*3182 is the number of lines in the epic poem Beowulf and his used here because of the muddled way Damien Walter articulates the lineage of Science Fiction and Fantasy.