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Image from C.O.P.S. copyright 2003 Asmodee Games |
Based on the game's cover, and some of the interior artwork I have been able to track down on the internet, C.O.P.S. looks like a mash up of DISTRICT B13, ROBOCOP, ESCAPE FROM NEW YORK, and TRAINING DAY. As an action film aficionado, can one really ask for much more? Check out some of these images.
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Image Copyright 2003 Asmodee Games |
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Image Copyright 2003 Asmodee Games |
I have yet to track down and purchase a copy of the game, though the game is available on Amazon.fr, in large part because I don't speak or read French. That said, the game's product line has such a distinctive and evocative look that I'm tempted to do so just for the inspiration the art might bring to my gaming table. As I wouldn't be able to understand the game system, I'd have to use Savage Worlds, Gamma World, Feng Shui, or some other system to run adventures in this setting.
If there were ever an RPG that I'd like to see someone start a Kickstarter campaign in order to secure rights, pay for translation into English, and for release in the US, this is that game. While I'm not sure how well the game plays, the game was designed by the French game designer Croc (Bruno Faidutti's profile of Croc is here) who has designed a couple of other games that have done well in the United States (In Nomine and Claustrophobia for example) so I think it might be possible to build some buzz for the game.
Okay internet. Here is the challenge. Watch the preview for District B13 below, followed by the fan video for C.O.P.S. and then tell me there shouldn't be an American Edition of this game.
District B13
C.O.P.S.
Make it happen.