Interesting, though it seems like it didn't catch on not only because of Champions being rolled out to a bigger audience but also because the initial mechanics were choppy. It's similar to Diakatana or Titanfall 2 were the games were so buggy that the audience had left before it could be rectified. Sad, but a story as old as time.
Interesting, though it seems like it didn't catch on not only because of Champions being rolled out to a bigger audience but also because the initial mechanics were choppy. It's similar to Diakatana or Titanfall 2 were the games were so buggy that the audience had left before it could be rectified. Sad, but a story as old as time.