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The Seeker's avatar

In recent years I've experimented again with the basic FF rules on tabletop (with a few tweaks) and they worked really well.

Initial SKILL was set at d3+6, resulting in scores of 7-9. That solved the balance issues between players.

Also, initial STAMINA was usually 2d6+6, so characters were not too durable.

It seemed appropriate that initial LUCK remained at d6+6, though.

Sorcerers had a MAGIC score of d3+6 and spells taken from Citadel of Chaos (plus others of their own creation), but their SKILL was d3+4.

Add a background (that could at times give a +1 bonus to SKILL tests outside combat) and you're ready!

Luke Y. Thompson's avatar

This takes me back -- I loved the concept of Warlock but it got so frustrating with its complicated map, and then the climax, which, like so many of the books, depended on both having found the right items and done the right amount of math.

The Sorcery! spin-off, that did have magic, was so much more fun, though the second one did have the same math/found objects issue. Never could figure out how to kiss that damn statue properly.

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